Fallout 4. 14 RPG bestsellers
Table of Contents
Developer: Bethesda Softworks
Year of release: 2015
Estimated number of copies sold: 14 million
NOTES
12 million is the number of copies shipped to stores on the game's very release date. In addition to reporting a result of 1.2 million copies sold on Steam in the first 24 hours, Fallout 4 sold better than Skyrim over a comparable period of time – the first two years. In this case, the estimated sales may be significantly underestimated.
Fallout 4 generally hasn't lived up to its own hype, nor overlapped the bar set by phenomenal New Vegas, but according to reviewers and – in particular – the sales figures, it's still a fairly successful game, despite its many flaws. Anyway, after Fallout 76, I guess there's something we ought to miss about this game. Fans didn't mind the outdated visuals, slightly more emphasis on action, or the abundant, yet mundane collecting of virtual scrap. The freedom in the huge open world, the multitude of tasks, and one-of-a-kind post-apocalyptic atmosphere did their job again.
Part four also did better in time, soon becoming discounted, selling more copies, and, being Fallout, it was a field day for modders. Arguably, it's precisely the activity of Fallout's modding community that allowed the game to keep its appeal for longer. Fans went about fixing the shortcomings and added their own solutions and mechanics, polishing the gameplay and expanding it, which encouraged (and still encourages) you to spend hundreds of hours in this universe. So, what about part five?