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Essays 20 January 2021, 15:18

Crucible. Most disappointing video games of 2020

Table of Contents

  1. Release Date: May 2020
  2. Genre: online action game
  3. Platform: PC

Amazon is a stark example of how even all the money in the world isn't enough to make good games without the proper crew and a sensible plan. The corporation proudly announced grand plans to expand into the electronic entertainment a few years ago, and has been scoring impressive failures ever since. 2019's The Grand Tour Game could still be considered a tiny slip-up – a low-budget exploration of a strong license. But Crucible has undoubtedly shown that the company is stumbling blindly in a fog, and the only thing that allows it to challenge the competition is the size of the wallet.

This game was to be a high-budget TPP network shooter based on a proven genre formula. And it seems to have relied on it a little too much – the game completely failed to stand out from the crowd and generate any interest. Anyway, the game wasn't even really advertised; Twitch was ignored, which is funny because it's owned by Amazon.

As a result, the Crucible's release went virtually unnoticed by the world, and those who decided to play it, quickly became bored, finding nothing original. Just a month after its release, Amazon decided to make an unprecedented move and... announced that the game's release would be rolled back to closed beta status, to be released once again, this time in a more orderly fashion. However, the second first impression was no longer possible – the Crucible servers were permanently shut down in November.

  1. More about Crucible
  2. Generic Sci-fi Has to Go – Discussing the Problem of Averegness

Michael Grygorcewicz

Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.

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