Leichte Mechanized Kompanie | The Third Reich - Units Company of Heroes 2 Guide
Last update: 11 May 2016
Panzergrenadiere (360MP, 9UC)
Elite infantry. It does well both in motion and at close quarters, they do worse from afar. Individual soldiers are durable so, whenever the opportunity arises, try and approach the enemy as close as possible. They can be upgraded with two pieces of RPzB 54 Panzerschrek. This costs as much as 120 of munitions but, it is going to constitute a decent and, more importantly, quickly attainable weapon against enemy vehicles. After the upgrade, stay away from direct fight because they become more vulnerable.
Abilities:
- Bundled Grenades (45Mu). A excellent grenade, which is capable of destroying even the elite infantry straight away. It also inflicts pretty heavy damage to vehicles.
- Field first-aid kit (30Mu, requires veterancy). Heals the specific squad , cannot be used on self.
SdKfz 251 Halftrack (120MP, 30 Fuel, 3UC)
A useful unit. Can transport two squads and replenish losses in teams. It is durable, at the same time . For 120 Munitions, it can be equipped with two flamethrowers, which makes it a vehicle feared among the infantry. Unfortunately, it cannot transport soldiers then.
SdKfz 221 Scout car (80MP, 25P, 2UC)
Quick and maneuverable. Works well against the infantry and medium vehicles. Very good for flanking or taking out snipers. It can be upgraded by a KwK 30 Autocannon (70Mu), which considerably weakens it against the infantry but, enables it to top any light vehicle of the enemy. Vulnerable to anti-tank weaponry.
Abilities:
- Infantry awareness (10Mu, requires veterancy). Detects all enemy infantry units within a quite large area. Useful and cheap to use so, make a frequent use of it.
Pak 40 7.5cm Anti-Tank Gun (360MP, 9UC)
The basic anti-tank weapon. Just like in the case of the other manned cannons, it is faster and, in general, better than the Soviet one. Its ailment is too few soldiers on the team.
Abilities:
- Target weak Point (35Mu, requires veterancy). Incapacitates the team of an enemy vehicle for several seconds.