07 - A Single Madman | Sequence 3 AC IV: Black Flag Guide
Last update: 11 May 2016
After you start, climb up the ruins after you reach the top. At some moments, to add some heat , the climbing will be scripted and, e.g. the rope bridge will break. Do not worry about that. These are not the traps that you need to pay attention to, and which could kill you. These only are the elements beautifying the spectacular game. Your character will be able to climb on, over the broken bridge.
OPTIONAL OBJECTIVE- avoid engaging into fight
After the climbing and a stroll deeper into the island, you will bump into the first soldier. Kill him with the run-up attack.
Behind the next turn, you will bump into two guards. Note the columns over which you can jump , and over which you can make it to the tree right above one of the guards. The other one is patrolling the area round and round. You can wait for him to return and take them both out from above, or attack them one by one when they are away from each other.
Further, the situation is similar. One of the guards is patrolling the nearby area with the other one turned away, fortunately. Deal with both of them by exercising parkour.
Along your way, you will find one more patrolman, who you should also treat with the run-up attack. Then you will have to do some climbing again. The way is simple, without any alternative routes so, you will have no problems here.
After a longer walk, you will reach a small rocky passage with a larger group of soldier behind it, including one patrolling brute. Use the greenery on the left side of the screenshot, which trails up to the curved tree over the house. Once you make sure that the patrol is behind, climb up the tree. For a fraction of second, you will be discernible. Not for a long enough to enter combat mode.
After you jump down from the tree, dash into the bushes before you are spotted by the musketeer on the nearby tree.
In spite of what it may seem, the way ahead is not too demanding, due to abundant thickets which you can hide in. Keep to the left until you walk past all the huts. Remember that even if you have to run while exposed for a moment, most probably this is going to be too short for you to be spotted. If someone will come to check out, kill him silently in the bushes. Run then, until you reach a settlement. When you reach it you will complete the bonus objective and you will be able to fight in the next part of the mission.
Go left to walk around the village's center. Move among bushes towards the water. If necessary, remember that you can whistle to lure a guard towards yourself and be allowed to walk on. Alternatively, simply cut your way through with your sword.
Reach the water, walk around the ship's main entrance. And start reach the ship by swimming around it. If you are spotted by the quay's guard, remember to press the interaction button to dive. You can still swim then so, keep pushing forward towards the ship. When you need to resurface due to lack of oxygen, you will already be too far away from the guard.
Kill Julien du Casse
OPTIONAL OBJECTIVE- Kill Julien du Casse from above
Swim around the ship and start climbing over the hull. Make sure that there is nobody around after you reach the deck level, and start climbing over the rope onto the mast. If you are spotted, by accident, jump out of the ship into water and wait there for things to calm down. Then, repeat.
Du Casse is strolling on a regular basis, all around the galleon so, instead of going for him, simply wait until he happens to pass nearby. Then dive and eliminate him. It is easy to make a mistake here and kill someone else instead so, you need to be absolutely sure that there is a glow about him which means that this is the target. If so, press the attack button when the assassination option appears and eliminate the templar.