Important choices | Episode 3: A Crooked Mile The Wolf Among Us Guide
Last update: 11 May 2016
The Wolf Among Us gives you choices, and each of them has further consequences. In each Episode you find several of them. Game adapts automatically to your decisions. It's not said that this choice is bad or good or that it'll reflect is the further story. Sometimes you will have to choose between two bad options. Depending on what you choose, characters will treat you differently later on. At the end of each Episode you can compare your choices to the other players' ones.
Important Choice 1
First Important Choice is situation at Lily's funeral. You can interrupt Snow or wait until she ends her funeral speech. No consequences
Important Choice 2
Second choice here is the most important in this Episode. From your choice depends future events in which you'll take part. There are three choices, but change of the history happens only in case of two of them.
1.) Dee's Office - by choosing Tweedle brother's office, you block events which would have happen in Crane's office. Then, Bluebeard go to his apartment. When you get there, you find Flycatcher and you can search the office. Crane's apartment will be destroyed, evidences burned and you won't see Jack robbing this place.
2.) Crane's Apartment - choosing Crane's room, Bluebeard heads for the Tweedle brother's room and it ends up as at the first choice. You can search Crane's and you run into Jack robbing this place. At the same time, in Tweedle brother's office, Bluebeard will make a mess and batter Flycatcher, trying to get information from him.
3.) Bar Trip Trap - when you choose Holly bar, situation will repeat in each of the places. The only difference in this choice is lack of control over Bluebeard, who goes to the Crane's room.
Important Choice 3
Third Important Choice happens in situations described under number 2.
1.) If you chose Crane's room, you make a deal with Jack.
2.) If you chose Tweedle brothers' room or Trip Trap bar, your Choice is to offer a work to Flycatcher (situation repeats even if you chose the Crane's room, but game doesn't treat it as an Important Choice).
Important Choice 4
Fourth Important Choice is the situation in witch's house. You can listen to Snow and burn the magic tree or have mercy over the old woman and keep it alive. No consequences in this Episode.
Important Choice 5
Last Choice takes place at the end of the Episode. You can kill Dum or spare his life. In this Episode there are no consequences, but it'll probably has some in future ones.