Final fight | Walkthrough The Night of the Rabbit Guide
Last update: 11 May 2016
You are in the place where Marquis de Hoto was in the beginning. You have four passages to continue your adventure: bright path, path into the light, passage into the unknown, into the white. Go to any of them and you come back to the beginning of this location. Go to any of available passages three more times - every time Jerry will reappear in the beginning. Finally he say something about old magician.
Use advice seeker spell and old magician will appear and give you tree bark. When he disappear on the right side of the screen you will see mysterious raven. Ask him "What kind of place is this?" and he will show you stone wheel.
Select answer "I'll keep trying my luck". Go to stone wheel (it's in right-top corner of the screen) and use it once.
You will see new paths: campfire, old acquaintance, flooded city, cannon, seaside lighthouse. Click on cannon in the center of location and you will get black powder.
Use the stone wheel one more time and again available paths will change: rusty metal door half pried open, suitcase, stone with marking, anglerfish, nets with acorns. Use long brush with syrup on rusty metal door half pried open - stick will broke but you will get dwarf root.
Next click on nets with acorns at the top of the screen and you will get three acorns. Now use Indian white pepper on stone with marking in the center of location.
Use the stone wheel and you will see paths from the beginning. Open inventory and use Indian white pepper with black powder. Now to mug with logo add four things (in this order): powder mixture, tree bark, three acorns, dwarf root.
You will have mug with powder mixture, bark, acorns, and root. Use it on crossroads - it's in the center of the location. Thanks to that you will get powder circle with mug on crossroads. As you see you are again doing everything from instruction from the mysterious letter.
Go left to campfire and click on it. You burn yourself but you will have fire (you won't get it to you inventory). Use it on powder circle with mug.
Right next to Jerry appears a person in mask. Talk to him and select all three available dialogues. He will give you advice about magic coin with hole.
Open inventory and select magic coin with hole. To get out from this trap you have to use paths in correct order. Hold cursor with magic coin with hole on every of paths. If this is the correct one around the coin you can see a violet color. To get out from this use portals in this order: path into the light, bright path, path into the light, into the white.
You will arrive to the clearing of the first tree. Look at Great Zaroff to get close to him. During conversation use any of available answers. He will transport Jerry to "theatre".
Talk to toad. A styrofoam chestnuts will fall from ceiling - pick it up. Use a scenery on the left side and you will uncover light switch - use it.
On the left side it will uncover voice tube - use it. When a strong light will enlighten toad fast use on it fake chestnuts. Next use clicker frog on Plato, and you will release the tree from the first nail. In you inventory you will get iron nail.
You will be transported to second location. On the left side of the stage use iron nail on rift in landscape - you will reveal lever in upper position and a round button. Use once lever in upper position and you will get lever in middle position. Now press round button. Next click on lever in middle position and you will get lever in lower position. Use round button.
Go next to Leprechaun and use his hat. On the right a rainbow appears. Get on the rainbow take nail. You will have second nail - it's bronze nail.
After you get to third location use uncanny sound carrier on big bell. Next fast use Kitsune's golden bell on Kitsune. Then use again Kitsune's golden bell on Kitsune. Thanks to that you will free the tree from third nail. You will get gold nail.
You will be transported to fourth and last location. Use Christmas tree and you will get strings of lights. Take candy cane - it's just next to the tree. In inventory combine candy cane with strings of lights. You will get festive fishing rod - use it on ocean around you and you will pull up a cable.
Use cable once, then second time. Now use machine which appear on the right side - it will change wind direction. Now take the last nail - you will get silver nail.
Now it's time for final battle with Zaroff. When Zaroff use a first spell look what color it is.
Now fast open inventory and select spell in the same color as his.
Now use your spell on his spell. See that after that in right-bottom corner of the screen you will have icons of all your spells.
Now fast open inventory and pick up one of collected nails. Use it on magic ball. After that all four nails will appear in left-bottom corner of the screen.
How defeat him? As you were told wait for Zaroffs spell and then use spell in the same color on his spell. Next fast use one of your nails on this magic ball in the center of screen. Which one? If you selected the third spell from the right you have to select the third nail from the right. So if enemy will use green spell you have to use green spell (third spell from the right) and then you use third nail from the right. When you block all four spells you win!
Marquis de Hoto and old magician will appear. Now you can watch game ending and explanation of everything.
During game credits you can talk to every Mousewood citizen. In the end talk with old magician. Woodsprite will appear. Talk to him and select answer: "Yes, I'm ready.". Congratulation! You have completed the game!