Radio Free Monarch | The Outer Worlds Walkthrough The Outer Worlds guide, walkthrough
Last update: 04 November 2019
Radio Free Monarch quest is part of the main story and it's associated with the storyline of Phines. This is an extremely complex task and it will require you to complete several other quests. The following page of our guide to The Outer Worlds provides a walkthrough of this main story quest.
List of objectives
- Speak with Nyoka at Stellar Bay;
- Help Nyoka with her hangover [Passion Pills];
- Speak with the Information Broker at Devil's Peak Station;
- Help the Broker deal with MSI and the Iconoclasts;
- Return to the information dealer;
- Launch the tower;
- Talk to Phineas.
Walkthrough
The task is activated in the moment when you're going to purchase a Navkey from Gladys that unlocks the Stellar Bay or when you land on the Monarch. Your first objective is to locate Nyoka in the city mentioned above.
You'll find Nyoka at the Yacht Club. Talk to her. She'll agree to provide you with some information only if you bring her a kofenoid. You can obtain it during the Passion Pills side quest.
Once a woman's request has been met, she will reveal the location of the information broker and join your team. Your next target will be to get to the Devil's Peak. The road is long and full of obstacles. Marauders may cause some problems at the beginning. The local fauna will cause difficulties in the vicinity of the destination point.
After reaching the Devil's Peak, it will turn out that the area was taken over by marauders. First you'll have to break through to the station. While you're at it, you must pay special attention to enemy snipers.
When you enter the Devil's Peak Station, you will have to fight another group of marauders. Locate an intercom at this level and talk to the information broker. This will unlock the elevator. It will take you to another level of the complex.
You'll also encounter marauders there. You can defeat them all or trick them - there is a terminal in one of the rooms. From this level you can trigger a fire alarm that will drive away your opponents. However, access to it will require a well-developed hacking skill.
Once you get rid of the threat, you can talk to the information broker. It turns out that he cannot complete the order because radio frequencies are occupied due to a conflict between two factions. Your task is to persuade the Iconoclasts and the MSI to stop transmitting. In order to do so, you will have to complete four quests of these factions:
- The Commuter;
- Pay for the Printer;
- BOLT with His Name;
- Errors Unseen.
Each of the following quests has been described in separate chapters of our guide.
After dealing with both groups you will be able to return to Hiram on the Devil's Peak. His last request will be to reboot the transmitter. Get up on the roof and pull the lever.
Finally, return to Phineas, who resides in the laboratory.