Grange | Walkthrough State of Decay Guide
Last update: 11 May 2016
Stranger in trouble
This series begins with the mission similar to other where you have to help the "Stranger in trouble", after hearing information of mission from Lily go toward the marker on the map, there you will find two survivors worried about their friend. To help a friend find survivors search nearby buildings marked with blue circles. Start Location of the mission, and the place where the third survivor hides is random.
After finding lost friend, survivors ask you about transport to the Grange in the west of Marshall, where they established a base. Completion of the task will unlock part of a series involving Wilkersons.
Helping with the fortifications
Some time after helping the community from the Grange you will be asked to assist in strengthening their base defense. Once you reach the Grange, you can start a mission, but be prepared for a long battle involving some stronger opponents. It is recommended to take a large amount of ammunition and at least one backup melee weapon, set of medicines and snacks / coffee. You will fight against several waves of zombies which can be risky itself, not to mention the hordes that can be lured from the road nearby.
While others will strengthen the defenses, you and a few people need to protect that location from the zombies. In case of problems try to escape somewhere aside and let others take care of zombies for a while.
During the defense you'll hear information that someone has trouble providing resources, go to the new markings on the map and save runner. Watch out for more serious threats, such as Feral Zombie or Big Bastard, they may spawn in the area.
After rescuing courier carrying materials, zombies will continue attack for a while, fight until the watch tower is built.
Discreet Request
It is a multi-stage mission which you begin at the Grange, to the northwest of Marshall. Quentin asks you to help with digging up some information on Beccka he has a deep affection. Quentin tells you that it's best to ask the sheriff if he knows anything from her past.
At the courthouse, you will be directed to a place where the sheriff went out to hunt extremely dangerous zombies. When you find sheriff, he asks you for help in finding a Feral Zombie in nearby houses.
After the hunt Sheriff Carl will tell you about the history of Beccka as a prostitute, but he also suggests that she is a good girl and some things should be forgotten.
After returning to Quentin you will have to make decision whether to tell him about the Beccka's past or not. More positive choice is withholding information about the girl, this choice also leads to unlocking achievement.