Infested | Skygeirr Missions SC II: HotS Guide
Last update: 11 May 2016
Primary Objectives :
Infect the garrisons (3)
Destroy Dominium outpost
At least 1 infector must survive
Destroy the entrance to the lab
Secondary Objectives:
Take over the research facilities(3)
Reward for the completion of the main Objectives:
New unit: Infector
Reward for the completion of the Secondary Objectives:
+3 to Kerrigan's level
You start the mission by controlling your new acquisition - an Infector. Your first task: take advantage of fungal growth to kill marines[1]. After you get rid of them, you can deploy your units around the control point . A virofag will arrive, and it will take over all nearby garrisons. From now on, they will be producing infested Terrans and sending them against the enemy.
In [2] you will encounter a hostile banshee - take it over with parasitic domination. You can also acquire a nearby marauder using the same ability of the infectors. After you destroy the bunker and kill out the enemy, you will be able to take over the nearby garrisons.
On your way to [3], you will encounter Terran rattlesnakes. I recommend that you dominate them, as they will come in handy while launching a raid on the small Dominium outpost located right next to the mineral deposits. Now you can move infectors to [3] and take over the last group of garrisons. Terrans will release a gas, which will temporarily stop the creation of infected marines. Fortunately enough, you will get a fully operational base, which you will be able to use while fighting with zergs.
Now you can start the development process: three drones for each mineral deposit and an extractor. I recommend that you create a small group of mutalisks as soon as possible (around 10) and leave them in the area between [1] and [3] - they will serve as a means of defense in case of a Terran attack. Once you deplete the gas deposit, the infected will strike again. You can accompany them with your infectors and Kerrigan, and take over the enemy units as well as garrisons located in [4] and [5].
As you proceed on your way to the north, you will reach the first research facility [A]. Make use of tumors that have appeared alongside virofags next to the infected garrisons. You will have to supply it with biomass. Apart from that, in [6] you will encounter another Dominium base - it is enough to destroy all of the buildings and you will be able to mutate a new hatchery here and increase your profits.
Another garrison that you should take over is located to the north of the second Terran base [7]. During the assault, Dominion will make use of nuclear weapons - you should retreat from here to avoid sustaining losses. Once the radioactive dust falls, you can re-launch your assault and take over the garrison. Also remember about the development of biomass wit the tumors - your task is now the research facility in the center of the mp [B].
Once the infected attack again, you will be able to strike at [8] and [9]. A zombie wave will devour the defenders, and you will be able to infect several banshees and garrisons. Now you only have to go a bit further north and take over the last one of the research facilities [C]. The entrance to the facility is defended by thors - a perfect target for your infectors, and an excellent acquisition for the hive.
Your last task is to attack the Terran headquarters [10] and enter the lab [11]. Wait until the gas deposits deplete and the zombie wave attacks again. It is enough to keep directly behind them with the Terran infected units and destroy all resistance like siege tanks or bunkers. The mission objective is protected by the planetary fortress, but with the help of mutalisks and Kerrigan's abilities you can destroy it without major problems. Now you only need to open the entrance to the lab.