#6 - Breaking The Law | Walkthrough Saints Row IV Guide
Last update: 11 May 2016
Take Over A Store
This mission will teach you how to take over stores. Make your way to the Planet Zin clothing store (marked with a star), stand in front of it, and press E - you'll open the hacking panel.
To hack a store, you need to connect point A [1] with point B [2]. At your disposal, there are several lines [3] from which you need to form a path connecting the two points. There's also a time limit [4] - it you can't do it before time runs out, you won't be able to perform another hacking for a while, and the police will appear on the scene.
In this case, use the only available options to make a straight line connecting the points. The police will show up then, but they'll turn into aliens. Shoot them until the portals appear. New aliens will keep coming from them, so destroy the portals first. Try using one of the rocket launchers for that.
A yellow orb will appear afterwards - once you destroy it, the aliens will stop chasing you. The orb moves, and quite fast at that, so use Super Sprint to catch up to it, and when you do, press E to destroy it.
Rewards:
- 3,000 cache
- Text Adventure
- Zinyak Statues
- XP
Break On Through
It's now time to familiarize yourself with a new type of Activity, Platforming Rift.
Reach the spot indicated with a star and press E to proceed to the Rift.
Platforming Rift is all about dexterity. You need to jump from one platform to another until the finish line, and score as much points as possible - all under a time limit.
To get the best score, try landing as close to the middle of a platform as possible. Similar to other activities, your rewards depend on the score.
Once the Rift ends, so does the mission.
Rewards:
- Cache (depending on the score)
- Rifts Unlocked
- XP
That Burning Sensation
Get to where the star indicates and you'll be once again transferred to the training simulation.
You'll learn another Blast, Fire. To select it, press F1 twice. Several aliens will show up, giving you the opportunity to test the new skill.
Fire Blast comes in handy to knock down several enemies as once. They'll catch fire as well, preventing them from attacking and giving you the window to finish them off any way you like. The Fire Blast's impact affects enemies in close range, but it can be enhanced through later modifications. It's also very useful against vehicles - one blast is usually enough to destroy any target.
Once all enemies have been eliminated, the training simulation will come to an end, and so will the mission.
Rewards:
- 1,000 cache
- Blast Element - Fire
- XP