#14 - Emergency Situation | Walkthrough Saints Row IV Guide
Last update: 11 May 2016
Something's Wrong In Steelport
Simple: enter the simulation and listen to what Kinzie has to say.
Remove The Clones From Steelport
After you talk to CID, go to the star-marked location. Once there, use Telekinesis to throw CID into air.
A new star-marked location will show up, so get on your way. You're going to have destroy the transmitter - a few shots with any weapon will suffice. There'll be heaps of enemies too, but ignore them; they'll just keep coming.
Next, CID will pinpoint the desired location and you're going to have to throw it in air again. Do so and move to the next location with transmitters (star-marked). Destroy both of them and move out.
The next transmitters are protected by a barrier - again, throw CID across the barrier using Telekinesis; the barrier is just above the platform (star). While CID is busy deactivating the barriers, you're going to have to defend it. Once the barriers are gone, destroy all transmitters and get your move on to the next location.
Once there, repeat the process - throw CID across the barrier for it to deactivate it, then defend it against enemy fire. This is when a new type of enemy shows up - Marauder. If you try shooting straight at him, you'll inflict only minor damage, but luckily, he has a weak spot. There's a panel on his back that shines in green. That's your target.
Once he's dead, the barrier on the transmitter deactivates - destroy it and move out.
In the next location, you'll see huge amounts of clones. You need to catch them using Telekinesis and throw them into the star-marked portal. When you do, another clone will jump out of the portal. Before you try throwing him back, deal some damage first. Two other clones will jump out afterwards - repeat the process.
At this point, Kinzie will give you the location of a Warden. Get there and kill him the usual way. Absorb his power during the QTE sequence and you'll be transferred to another training simulation which will teach the use of a new super power - Buff.
Fire Buff gives you the power to temporarily add a fire effect to your bullets. Every time you shoot an enemy, they will catch fire. The other thing about Fire Buff is that when it's active, all enemies that try to get close to you will catch fire too.
Follow the instructions and eliminate enemies until a Warden makes his appearance. You'll now learn that Fire Buff is also effective against his shield. Use the super power to destroy it and finish the Warden off to end the mission.
Rewards:
- 5,000 cache
- Super Power - Buff
- Buff Element - Fire
- Gateway - Arapice Island
- XP