Vehicles and aircraft independent of the faction | Means of transport PlanetSide 2 Guide
Last update: 11 May 2016
Flash is the cheapest of the available vehicles - a pedigree ATV, to be precise. It is very fast and maneuverable. It is perfect for quick transportation into the battlefield but, it cannot be deemed the main means of transport. It can take on only one passenger but, due to the fact that he can only take the seat at the back of the vehicle, he becomes an easy target to eliminate. The driver can fit the ATV with a one of the four machine guns, available at the shop.
Harasser is a medium-armored truck which, apart from the driver, can take on two passengers, i.e. the operator of the turret, whose angle of operation is 360 degrees (including the basic one, there are 9 types of weaponry available for this vehicle) and a free shooter, who takes the place at the back vehicle's seat (just like in the case of Flash).
Lighting is the first tank available in the game, which can be considered a light vehicle. It is very mobile and maneuverable. Although it cannot pride too thick armoring nor incredible firepower, but it fares off very well against the regular infantry, or trucks. It can only take on the driver, who at the same time, operates the powerful cannon. It takes one well-aimed shot to kill a regular unit.
Sunderer is a powerful land transporter, in the form of a heavily-armored truck, which can contain twelve people (the most in the game). After appropriate options and upgrades are bought at the shop, it can be turned into a mobile field base. It is possible to respawn around the truck, after death, or travel to it, just like in the case of regular territories. Apart from that, it allows swapping classes, healing of wounds, replenishing of supplies and fixing the nearby vehicles, by creating a fixing field. Positioning the Sunderer is the vicinities of the enemy base under attack, it allows for supplying fresh reinforcements and for regrouping quickly. Out of the total of the available seats in the truck, are guns (of which there are six models in the shop!), which are situated on top of the vehicle.
Liberator is a heavily armored, massive aircraft that, apart from the pilot, also has room for two crew members. Both the pilot and the remaining two soldiers have access to guns. One of them is situated at the front of the craft (it goes without saying that it is controlled by the pilot), the other one under the belly (pointing downwards) and the third one on the tail. Thanks to the offer of the shop, the pilot can use, interchangeably, two different kinds of guns, the other ones - three.
Galaxy is a gigantic cargo plane which, just like Sunderer, has room for twelve passengers. It allows for organizing a raid to the enemy terrain in a quick and easy way (thanks to its armoring and considerable firepower). Due to the fact that all of the units, which jump out of this plane (it is unique in this way) do not take damage after they land, the options to attack are limitless. Jumping ahead, in front of the enemy guns.? Not a problem. Of course, apart from the risk of being pierced through. Four of the seats are reserved for gun operators, who can replace the basic version in the shop, with a single additional model. A small selection, but still. One of the guns is atop the aircraft, the other one on the tail and two more at the wings. What is important, the pilot does not get to operate guns.