Chapter 2 | Puzzles

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Chapter 2: Bedroom

Perform the following actions - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

Perform the following actions;

- Put all of the glass pieces into the drawer (red)

- take the drawer handle and put it in the drawer (green)

- open the drawer and collect the pump, put it in the perfume vial (violet);

Use the perfume

- take the piece of clothing and dust the cupboard (yellow), then open it

- collect the chessboard piece and put it into the cupboard[1] - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

- collect the chessboard piece and put it into the cupboard[1]

- collect tongs and use it to fish the medal out of the bowl with acid(white)

- move the wooden fragment (black), put the medal inside and collect the jewel

- put the jewel in the tiara and collect the clock hands (orange)

- set the clock for 4:15 and collect the caduceus

- put the caduceus in the first-aid kit [1] and collect the smelling salts from it - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

- put the caduceus in the first-aid kit [1] and collect the smelling salts from it.

Chapter 2: The Gate

Press the button [1] use the mechanism [2] and the gear [3] - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

Press the button [1] use the mechanism [2] and the gear [3]. Complete the puzzle in the way shown above [4].

Chapter 2: The Puzzle

Fit the circles to complete the picture - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

Fit the circles to complete the picture.

Chapter 2: the Tavern

Fit objects into their outlines in the way shown above - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

Fit objects into their outlines in the way shown above.

Chapter 2: The Board

Use the photo to activate the puzzle [1] - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

Use the photo to activate the puzzle [1]. Complete the picture in the way shown above. In [2] put the Rebel symbol. It will open a passage.

Chapter 2: The Hideout

Do the following - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

Do the following:

- take the book symbol and put it in the book (red). Collect the handle

- place the handle on the press and collect the knife (green)

- use the knife on the hammer handle and combine the handle with the rest (yellow); collect the hammer.

- use hammer on planks (blue)

- solve the puzzle in the way shown above, collect the fonts and the paint book key) - Chapter 2 | Puzzles - Puzzles - Nightmares from the Deep: The Sirens Call Game Guide & Walkthrough

- solve the puzzle in the way shown above, collect the fonts and the paint book key)

- use the key on the drawer (white) and collect the printing ink from it

- take a slip of paper from the envelope (violet)

- use the fonts, ink and the piece of paper on the printing press (green), read the code 247

- set the code in the little box (pink) and collect the bolts

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