Controls in MediEvil
Last update:
MediEvil (2019) has two control systems - modern and classic. The classic layout is identical to the original from 1998.
Modern layout
![]() | Movement |
![]() | Camera control |
![]() | Change target |
![]() | Camera over Dan's shoulder |
![]() | Secondary attack (hold or press, depending on weapon) |
![]() | Main attack |
![]() | Interact / swap a weapon |
![]() | Jump |
![]() | Strafe |
![]() | Block |
![]() | Inventory |
![]() | Pause |
Classic layout
![]() | Movement |
![]() | Camera control |
![]() | Change target |
![]() | Camera over Dan's shoulder |
![]() | Jump |
![]() | Secondary attack (hold or press, depending on weapon) |
![]() | Block |
![]() | Main attack |
![]() | Strafe |
![]() | Interact / swap a weapon |
![]() | Inventory |
![]() | Pause |
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