Life is Strange: Polarized - decisions Life is Strange Guide
On this page of the Life is Strange guide you’ll find a list of decisions from Episode 5 (Polarized). It should be mentioned that choices may affect the story, but achievements aren't conected whith them.
Last update: 25 January 2022
Decision #1
First decision is related to the situation shown in the "dark room". You can protect David from being killed and receiving damage. You must perform few actions in such order so that David will defeat Jefferson. First, ask Jefferson for water - Some Water?. Then, when Jefferson is taking the tripod, you must warn David at the right time. Simply look at Jefferson and select the Warn option. It is important to do it at the right time, once Jefferson is standing next to the door. Otherwise Max will be knocked down. The next step is looking at the table on the right side and selecting the Pull option during the fight between Jefferson and David. The last step is selecting the Table - Warn option. This table is located in front of the coach. If you failed to do any of the steps, you will have to go back in time and try again.
Also, you can ignore to warn David of the danger and push the nearby table. Then, David will come out of the fight unscathed.
Decision #2
Decision #2 is related to the events after being saved by David. If during the conversation you will tell David the truth, he will kill Jefferson. If you will lie, Jefferson will live.
Decision #3
Decision #3 is the time when you can help the people you know near Joyce's bar. Walk towards the truck driver and help him or ignore him completely. If you do not help him, the driver's ghost will haunt your dream.
Decision #4
The next decision is related to helping Evan. If you witnessed his death and you want to save him, go back in time and select the Help Evan option. If you do not help him, the his ghost will haunt your dream.
Decision #5
Another decision is related to Alyssa's situation. If you want to save her, walk towards her and use the board located on the left side. This will allow her to safely get out. If you do not help her, her ghost will haunt your dream.
Decision #6
Another decision is related to situation of the fisherman. In order to save him, first you must electrocute him by activating the anti fire system. After activating it, the fire that blocks the way to the fisherman will be put off. Go to that room. After you do it, go back in time and help the man. If you do not help him, his ghost will haunt your dream.
Decision #7
Decision number 7 is related to the conversation with Joyce. You can decide whether you want to convince her to forgive David or completely ignore it.
Choice: David needs you
Consequences:
Chapter 5
Joyce decides to give David a second chance.
Choice: That's your choice
Consequences:
Chapter 5
Joyce decides to keep David at a distance.
Decision #8
Eighth decision is related to conversation with Frank (as long as he is alive). You can decide whether you tell him the truth about the vanishing of Rachel Amber or you lie to him.
Choice: Rachel is dead
Consequences:
Chapter 5
Frank will undergo a breakdown and he will blame himself for her death.
Choice: That's your choice
Consequences:
Chapter 5
Frank hopes Rachel is safe.
Decision #9
The last decision is related to showing your affection to Warren. You can kiss him, hug him or leave without doing anything.
Choice: Kiss
Consequences:
Chapter 5
Warren nearly tells Chloe about his feelings.
In the nightmare, Chloe and Warren discuss how much she loves kissing, if Max kissed them both.
If Max hasn't kissed Chloe, Warren will ridicule her kissing.
As a result of kissing Warren you may not have the opportunity to kiss Chloe towards the end of the game, if Max chooses to save the city.
To kiss Chloe towards the end of the game, Max has to make 3, or more, positive decisions throughout the game:
She has to accept the blame for smoking pot,
She has to not answer the call from Kate
She has to steal the money
She has to side with Chloe during the conversation with David.
Choice: Leave
Consequences:
Chapter 5
Max will tell Warren to take care of Joyce and Frank (if he is present).
In the nightmare, Warren will ask Max why she didn't love him.
To kiss Chloe towards the end of the game, Max has to make 3, or more, positive decisions throughout the game:
She has to accept the blame for smoking pot,
She has to not answer the call from Kate
She has to steal the money
She has to side with Chloe during the conversation with David.
Choice: Hug
Consequences:
Chapter 5
Max will give Warren a hearty hug.
In the nightmare, Warren will ask Max why she didn't love him.
To kiss Chloe towards the end of the game, Max has to make 3, or more, positive decisions throughout the game:
She has to accept the blame for smoking pot,
She has to not answer the call from Kate
She has to steal the money
She has to side with Chloe during the conversation with David.