Game interface | Chapter 1 - A Knight to Remember
King's Quest Guide
Last update: 11 May 2016
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Chapter 1 - A Knight to Remember
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Chapter 1 - A Knight to Remember
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Our hero � The character we control during gameplay.
Our inventory � The icon which symbolizes our inventory. In order to open it, we have to click TAB.
An object � An exemplary object which we can interact with.
Interaction � The icon which means that we can interact with some element now.
In this chapter, you can have a close look at the game interface in King's Quest . Each of its elements has been marked with an appropriate symbol and described in a lucid way, so that none of the beginner players should have any problems with starting into the game. Due to the fact that the interface is not too complex, the description has been limited to a handful of issues only. On the screen, you always see your character, who you control using the WSAD keys, as well as interactive elements . To activate them, you need to press the space bar . Apart from that, in the upper-left corner, there is the icon to access your inventory - you can access it by pressing the key TAB key.
Next
Chapter 1 - A Knight to Remember
Achievements, endings and choices
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Chapter 1 - A Knight to Remember
Controls