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Gray Matter Game Guide & Walkthrough by gamepressure.com

Gray Matter Game Guide & Walkthrough

Table of Contents

Chapter 7 Gray Matter Guide

Last update: 11 May 2016

Chapter 7

Missions:

  • In the Lab (57 points)
  • Suspicions About Samantha (39 points)
  • Terror in the Dining Hall (33 points)
  • Where Is She Now? (21 points)
  • Chapter 7 Bonus (6 points)

Terror in the Dining Hall

1 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Talk with Harvey (3 points) and head to St - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Talk with Harvey (3 points) and head to St. Edmund Hall. Greet with the guard and go to the dining hall (on the right). Speak with Detective Inspector Paiser on all available topics (15 points).

Take a look around the room - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Take a look around the room. Approach the hole in the wall on the right (5 points). Examine it and use the discus on it (10 points). It will end the mission (33/33 points). Leave the room.

Suspicions About Samantha

2 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
In the hall, David will bump into Angela, who will make him start having doubts towards Sam (3 points) - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

In the hall, David will bump into Angela, who will make him start having doubts towards Sam (3 points). Approach the guard and ask him about a student named Everett (5 points).

3 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Return home and talk with Mrs - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Return home and talk with Mrs. Dalton in the kitchen (5 points). Afterwards go upstairs and enter Sam's bedroom (3 points). Check the backpack by the bed (3 points) - observe the book (3 bonus points) and take the letter (5 points).

4 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Afterwards check the nightstand drawer and David will find Helena's ID (5 points) - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Afterwards check the nightstand drawer and David will find Helena's ID (5 points). Observe it in zoom (5 points).

5 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Go down and call the case worker (5 points) - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Go down and call the case worker (5 points). It will end the mission (39/39 points). Go into the girl's bedroom once again. Take a look at the photo of Mom and Dad standing on the nightstand (3 bonus points).

In the Lab

6 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Go to the cellar and into the private lab - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Go to the cellar and into the private lab. Approach the work counter (on the left) and click on the dialogue generator in zoom (5 points).

7 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Go to the computer (3 points), select My Files (3 points) and choose

Go to the computer (3 points), select My Files (3 points) and choose " Brain Power Report" (5 points). Print it (upper left option - 3 points).

8 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
9 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Afterwards go to the room with beds in the main lab - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Afterwards go to the room with beds in the main lab. Use the computer there (6 points) and choose the third or fourth session. In case of the third one, set the time on 11.30 and check the 45th second (6 points) and then the 30th (5 points). Take a closer look at Angela's brain (6 points). Compare it with the Brain diagram (5 points) and click on Angela's Scan with the diagram in the background (10 points).

In case of the fourth session (it won't change your score through), set the time on 4.30 and check the 60th and then 45th second of the experiment. Examine Angela's brain and compare it with the printout. It will end the mission (57/57 points).

Where Is She Now?

Move to St. Edmund Hall and talk with the Lambs sitting on the grass (3 points). Right afterwards the case worker will call (3 points). David will learn Samantha's stage name.

10 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Go to Oxford Town Center and onto Cornmarket Street - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Go to Oxford Town Center and onto Cornmarket Street. Mephistopheles' stop will be locked, but take interest in the poster (2 points). Take it (5 points).

11 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
As David was unable to obtain the Daedalus Club number, return to the St - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

As David was unable to obtain the Daedalus Club number, return to the St. Edmund Hall Dining Hall and talk with detective. Ask for help in this case (8 points). It will end the mission (21/21 points).

12 - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Choose Daedalus Club on the map - Chapter 7 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Choose Daedalus Club on the map. Once there, try entering (the door on the left). Speak with the Trickster. Show him Sam, or rather Lady Byron picture.

Bonus (6 points)

Observe the "Frankenstein" book in Sam's back pack (3 points).

Observe photo of Mom and Dad on the nightstand in Sam's bedroom - only after talking with the case worker (3 points).

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