turn-basedVideo Games77
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Steel Panthers
Strategy 30 July 1995
The strategy pursued in the turn-based system. It takes us back to World War II, where we can demonstrate our leadership skills by winning many historic battles.
Age of Wonders II: The Wizard’s Throne
Strategy 12 June 2002
Move into a world full of magic, fantastic monsters and dragons. Become the ruler of one of the many characteristic nations and lead their actions to defeat all enemies threatening them and restore harmony in the world.
Battle of the Youstrass
Strategy 05 March 2001
A strategic turn-based game with elements of character development, in which, while leading a big character, we recreate the great war of the world of Youstrass, ruled by the forces of the elements.
Sid Meier's Alien Crossfire
Strategy 20 October 1999
First extension to the turn-based strategy of Alpha Centauri signed with the name of Sida Meier. Alien Crossfire introduces a number of changes in the game, including seven new factions.
Fall Weiss 1939
Strategy 20 April 1998
Fall Weiss 1939 is a turn-based strategy that presents all the major battles of the September Campaign and gives you an insight into historical events.
North vs. South
Strategy 10 April 1997
You can recreate the course of the Civil War. Take on the role of General Lee, the leader of the Confederate army, or General McClellan, and lead the army of the Yankes.
Combat Mission: Beyond Overlord
Strategy 19 June 2000
Combat Mission: Beyond Overlord is a turn-based strategy in the realities of World War II, created by Battlefront.com's development team. The creators with great care to reconstruct the historical realities of the western front - from the landing in Normandy to the capitulation of the Third Reich. Players have the opportunity to command units on a tactical level, playing scenarios based on authentic military operations from that period.
Space Empires IV
Strategy 09 November 2000
Space Empires IV is the fourth installment of the highly acclaimed series of turn-based strategies in the realities of science fiction. The player takes control of one of the interstellar civilizations, and his task is to achieve domination in the Universe. The game, created by Malfador Machinations studio in cooperation with developers from Shrapnel Games, is very complex and is addressed mainly to experienced players.
Paradise Cracked
Strategy 11 January 2003
Mixture of genres modelled on the best strategy games with elements of cRPG, set in the cyberpunk future. The player takes on the role of a young hacker, who accidentally comes into possession of mysterious computer data. From that moment everyone, starting from the army and police on the street gangs and ending up with his life.
Civilization: Call to Power
Strategy 31 March 1999
An alternative version of the cult "Civilization" which was not prepared by the creator of the series, i.e. Sid Meier. In production we play the role of the leader of one of the available nations and we care about its development. The authors decided to introduce a lot of new ideas to the game and at the same time resigned from a few classic solutions. Despite this, the game deserves attention because it contains a large number of units, wonders, buildings and technologies.
Armored Task Force
Strategy 06 August 2001
Modern battlefield simulator where you have to demonstrate the highest strategic skills leading to the fight of tank platoons and mechanized equipment.
Civilization II: Test of Time
Strategy 05 August 1999
An expanded edition of the cult turn-based strategy game by Sid Meier. Civilization II: Test of Time offers new worlds and a number of enhancements. The gameplay remains nearly unchanged in comparison with the vanilla version. Our task is still to forge the most powerful of civilizations, which we can achieve by conquest, economic development, diplomacy as well as trade and science.
Odium
Strategy 29 September 1999
An original PC game that combines elements of adventure games, turn-based strategies and RPGs, created by Polish studio Metropolis Software House, led by Adrian Chmielarz. The story of Odium is rather grim as it combines elements of political fiction, science fiction and horror. It is set inside a Russian military base on the territory of Poland, where a research on a super soldier was being conducted.
Operational Art Of War: Century of Warfare
Strategy 30 April 1999
The game is the highest challenge for strategy lovers and war games, many consider it to be the most perfect, but also the most difficult game of this type.
Age of Wonders
Strategy 25 November 1999
A turn-based strategy taking place in the fantasy world, which draws on a handful of series such as King's Bounty and Heroes of Might and Magic. In production we play the role of the leader of one of the twelve races and start a great adventure. While playing, we cross the map, fight and develop the hero and his subordinate army. The title has not gained much fame, but in the opinion of many players is not inferior to the mentioned Heroes of Might and Magic.
Rezerwowe Psy
Strategy 27 October 1999
Reserve Dogs is a team tactical game produced by Nekrosoft. Players are in charge of a mercenary troop that deals with leading figures on the Polish political scene, the media, and even movie stars and celebrities. Due to the very derisive approach to the topic, the title aroused considerable controversy.
Rising Sun
Strategy 31 January 2000
Rising Sun is a turn-based strategy rooted in the realities of World War II. Players have the opportunity to take part in the 1941-1945 Pacific struggle. Developers from TalonSoft Inc. have anticipated more than 30 scenarios, based on authentic battles fought by the Allied and Japanese forces. Commanding takes place at the platoon level, and individual types of units have been mapped with attention to historical realities.
Rising Sun: Imperial Strike
Strategy 29 September 2000
Rising Sun: Imperial Strike is the first official addition to Rising Sun's turn-based strategy by TalonSoft. Enlargement introduces, among other things, two new campaigns and 10 historical scenarios. Players can command both Allied and Japanese forces fighting in the Pacific during World War II.
Risk II
Strategy 18 March 2000
Risk II is the second part of the strategy game which is an adaptation of the popular board game. As in the cardboard original, the action was set in the imperial period, i.e. in the eighteenth and nineteenth centuries. The players' task is to gain dominance over the world through military expansion. MicroProse developers have implemented two gameplay modes in their work - classic and "Same Time Risk", as well as the option of tournament play.
Sid Meier's Alpha Centauri
Strategy 10 February 1999
Colonizing an alien planet, defeating its indigenous peoples and other contenders for power is a challenge for player Alpha Centauri, another game of legendary Sida Meier.
Star Trek Conquest Online
Strategy 21 June 2000
Star Trek Conquest Online collects game elements, such as ships and characters, which can be used to fight other players on the Internet.
Galactic Civilizations II: Twilight of the Arnor
Strategy 30 April 2008
Second official addition to the game Galactic Civilizations II: The Lord of Fear. This product offers, among other things, more ships, weapons and defensive capabilities, as well as enhanced spacecraft editing capabilities.
Final Fantasy Tactics A2: Grimoire of the Rift
Strategy 24 June 2008
Official continuation of the game "Final Fantasy Tactics Advance". Again we visit the land of Ivalice, participating in a large number of fights, played on hexed boards.
Strategic Command 2: Patton Drives East
Strategy 08 May 2008
Strategic Command 2: Patton Drives East is the second official extension to a successful turn-based war strategy, Strategic Command 2: Blitzkrieg.