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Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Anno: Create a New World
Strategy 20 May 2009
The fourth major installment in the popular series of economy simulators that began in 1998. It was developed by Related Designs, a subsidiary of Ubisoft. As the title says, the action takes place in the Middle Ages during the Age of Discovery, and the players assume the role of colonists who managed to reach the eastern coast of Asia. The gameplay mechanics do not deviate from the well-known standards of the series.
Steel Division 2
Strategy 20 June 2019
A continuation of Steel Division: Normandy 44 - war strategy published in 2017. As in the case of its predecessor, the game takes place during World War II, but this time the players are thrown on the infamous eastern front.
Imperator: Rome
Strategy 25 April 2019
Imperator: Rome is a large scale strategy game, in which you play as a leader of an ancient nation, starting from Athens' golden age. You have many duties, such as managing your country, developing the society, economy, and military, and maintaining relations with other nations.
Songs of Syx
Strategy 21 September 2020
A complex strategy game with simulation elements, reminding of such games as RimWorld and Dwarf Fortress. Songs of Syx allows us to build our own fantasy kingdom from scratch. We need to expand, develop and participate in huge battles of even 40 thousand units.
Knights of Honor II: Sovereign
Strategy 06 December 2022
A strategy game created by the Black Sea Games team and released by THQ Nordic. In Knights of Honor II: Sovereign we lead the chosen kingdom towards domination over all medieval Europe. The title allows you to play alone or in a multiplayer game.
SpellForce 3 Reforced
Strategy 07 December 2017
The third installment in a fantasy game series launched in 2003, which combines elements of RTS and RPG. The title was produced by Grimlore Games, a studio founded by the series’ publisher, which employs some of creators of the first two SpellForce games. Story-wise, SpellForce 3 is a prequel to the previous titles. It is set in times, when this fantasy world was still a vast, unified continent.
Age of Mythology: The Titans
Strategy 30 September 2003
The first official extension to the "Age of Mythology" real-time strategy. This add-on enriches the original game with a new single player campaign and new units, new divine powers, etc. The add-on also enriches the original game with a new single player campaign and new units, new divine powers, etc.
The Lord of the Rings: The Battle for Middle Earth II – The Rise of the Witch-King
Strategy 28 November 2006
An official expansion for the second installment in The Lord of the Rings: The Battle for Middle Earth series. It requires the basic version of the game to work. The Rise of the Witch-King expansion takes place between the War of the Last Alliance and the journey of the Fellowship of the Ring. This time the developers decided to be more creative and the game tells about the events that J.R.R. Tolkien described rather sparsely.
Call to Arms - Gates of Hell: Ostfront
Strategy 11 June 2021
A tactical RTS set during World War II that expands on the Men of War franchise. It was developed by Barbed Wire studio, known for its modifications to both games from Men of War: Assault Squad series. Gates of Hell gives us a wide view on the war, taking us on battlefields of all years and fronts: from snowy plains of USSR to sun-scorched sands of Africa. Gameplay is focused on the tactical layer, without any form of resource gathering or base building.
Rise of Nations: Extended Edition
Strategy 12 June 2014
Remastered version of one of the cult RTS strategies, developed in 2003 by the Big Huge Games studio and at the same time another brand refreshed on behalf of Microsoft by the SkyBox Labs team. In this strategy, which combines elements of Age of Empires and Civilization, we stand at the head of one of 18 nations in order to lead our nation through the successive epochs of development - starting from prehistoric times and ending in the near future.
Sons of Valhalla
Strategy 05 April 2024
The game which combines RTS and RPG elements. In Sons of Valhalla we play as Thorald Olavson who sets off deep into England to get the enemy Jarl Valgard and save his beloved - Raija.
Norland
Strategy 18 July 2024 (early access since July 2024)
City builder strategy game set in the Middle Ages, developed by Long Jaunt studio. In Norland, the player takes control over a noble family, facing different aspects of managing the kingdom, from economic to social, political or military.
Sudden Strike 4
Strategy 11 August 2017
The fourth installment in the series of real-time war strategies started in 2000 by Fireglow studio. After the franchise was taken over by Kalypso Media, the task of creating a new installment was given to the young team from Kite Games. Similarly as previous installments of the saga, Sudden Strike 4 takes place during World War II.
Wargame: European Escalation
Strategy 23 February 2012
Advanced real-time strategy (RTS), the first installment of the Wargame series. The game was produced by Eugen Systems studio, which also has such titles as R.U.S.E. and Act of War. Wargame: European Escalation presents a hypothetical armed conflict between NATO and Warsaw Pact countries at the height of the Cold War. The gameplay mechanics is largely based on solutions known from previous productions by Eugen Systems studio.
Star Wars: Empire at War - Forces of Corruption
Strategy 24 October 2006
First official expansion for Star Wars: Empire at War developed by Petroglyph. This add-on continues the story from the base game – Tyber Zahn takes advantage of the turmoil caused by the destruction of the first Death Star in an attempt to become the most influential villain in the whole galaxy, surpassing even Jabba the Hutt.
Battlefleet Gothic: Armada
Strategy 21 April 2016
A space real-time strategy game set in the popular science-fiction universe created by Games Workshop, initially for tabletop battle games. It was developed by Tindalos Interactive, an independent French studio known mostly for Stellar Impact. The action takes us to the war-torn world of Wahammer 40,000, where 4 powerful factions — Imperium, Chaos, Eldar and Orks — fight for dominance in the Gothic sector. The players assume control over a fleet of the chosen side.
Stronghold: Definitive Edition - Valley of the Wolf Campaign
Strategy 30 April 2024
Second expansion for the Stronghold: Definitive Edition strategy game. Valley of the Wolf Campaign is the cultimation of the story from the previous DLC and forces us to deal with the evil Lord Wolf. There are seven new story missions and four new castles available.
Age of Empires II: Definitive Edition
Strategy 14 November 2019
A remastered and improved edition of Age of Empires II – the second installment in the best-selling real time strategy series, originally released in the year 2000. The enhanced edition has been developed by Forgotten Empires. The improvements implemented herein regard mostly the visuals and the interface – the visuals have been significantly improved, and the game supports 4K resolution. The developers have also decided to implement the symphonic soundtrack to accompany the player’s efforts.
Rome: Total War
Strategy 22 September 2004
The third installment in the acclaimed Total War strategy game series developed by Creative Assembly. This time, the player is taken to the period during which the Roman Empire is in its prime. The player participates in historical events, such as the Spartacus slave uprising, the Punic Wars, or Julius Caesar's conquest of Gaul. The creators faithfully recreated such historical elements as different military units, machines and technologies the ancient nations depended on.
Zeus: Master of Olympus
Strategy 17 October 2000
Another economic strategy game by Impressions Games, known from e.g. Lords of the Realm and the Caesar series. The production is set in ancient Greece, where you play as a leader of a city, which means, you have not only to develop your domain, but also to care for its citizens and appease the gods overseeing the region.
Age of Empires II: HD Edition
Strategy 09 April 2013
A remastered version of Age of Empire II: The Age of the Kings, a popular real-time strategy game and its expansion - Age of Empires II: The Conqueror. The new edition was developed by Hidden Path Entertainment in cooperation with Microsoft Game Studios. Compared to the 1999’s original, the changes introduced in Age of Empires II: HD Edition involve mainly improved graphics, which were adjusted to HD standard.
Men of War
Strategy 07 December 2007
A real time strategy developed by the Ukrainian developer Best Way and the German team at Digitalmindsoft. The action of the game takes place during World War II, offering three story campaigns enabling us to see the conflict from three sides: German, Soviet, and Allied, while the main emphasis is put on the Soviet campaign, telling a story of two Russian students that enrolled in the army. The ferocious battles led to the creation of a powerful bond linking both heroes.
Total War: Medieval II
Strategy 10 November 2006
The next installment in a strategy game franchise from Creative Assembly. The game is set in the period of years 1080-1503, once again taking the players into the Medieval period. The developers did their best to faithfully recreate the epoch, including economy, trade, and political relations. Players can choose from 21 playable nations that differ in more than appearance, but also preferring various combat tactics.
Stronghold 2
Strategy 19 April 2005
The second installment in the series of strategy games which was started in 2001 by Firefly studio. The developers decided not to experiment with gameplay mechanics and instead only expanded the best features of the original. The player can once again choose from two separate campaigns which focus on either the economic or the military aspects of the gameplay.