RTSVideo Games21
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Godus
Strategy 13 September 2013
Real-time strategy (RTS) produced by 22 Cans studio led by Peter Molyneux. Godus lets you take on the role of a god who has to ensure the welfare and safety of his followers and get rid of his competitors.
The Train Giant
Strategy 15 March 2012
Real-time economic strategy. As president of a railway company, we must ensure the social and economic development of a large virtual city. For this purpose, we create a communication network and build housing estates, office buildings and factories. The money earned on this activity can be invested on the stock exchange.
A Game of Thrones: Genesis
Strategy 29 September 2011
An RTS with turn-based elements, developed by Cyanide Studio. The game is based on George R.R. Martin's bestseller book series, A Song of Ice and Fire – however it is set hundreds of years before the events known from the books, and the plot focuses on the unification of the Seven Kingdoms. The players can participate in the eponymous game of thrones, the intrigues among well-respected nobles.
The Settlers 7: Paths to a Kingdom - DLC 3
Strategy 07 December 2010
The Settlers 7: Paths to a Kingdom - DLC 3 is a supplement to The Settlers 7: Paths to a Kingdom strategy published in 2010 by Blue Byte. The one-player mode extension adds 2 new campaigns and 7 maps to your gameplay, giving you about 20 hours of fun. Add-on developers decided to introduce a few modifications to the game, including new trading and technological development options.
Crystal Defenders
Strategy 27 January 2009
An interesting strategic production from the tower defense sub-genre taking place in one of the worlds of Final Fantasy. We get a number of units and we have to stop the approaching waves of enemies trying to steal crystals.
Defense Grid: The Awakening
Strategy 08 December 2008
Variation on the popular strategy game Tower Defense. This time, however, in 3D graphics, with eye-catching environments, spectacular explosions and graphic effects, and a dynamic and energetic soundtrack.
Combat Mission: Afghanistan
Strategy 13 September 2010
War strategy, which takes place during the Soviet intervention in Afghanistan in 1980-1987. It is possible to take command over both sides of the conflict. The game focuses on the maximum realism of the battlefield. All important elements such as weapons, vehicles, terrain influence, morale of units, etc. have been mapped according to reality.
Cossacks II: Battle for Europe
Strategy 19 June 2006
A standalone expansion for Cossacks II: Napoleonic Wars, a real-time strategy game set in the 19th-century Europe developed by GSC Game World. Apart from six playable nations that were present in the vanilla game, the expansion offers three new ones: Spain, Duchy of Warsaw, and Confederation of the Rhine.
Full Spectrum Warrior: Ten Hammers
Strategy 27 February 2006
Full Spectrum Warrior: This Hammers is a continuation of the famous tactical action game created by the team responsible for Star Wars: Battlefront and Battlezone. Again, we control a well-trained unit of brave American soldiers, armed with authentic weapons and behaving extremely realistically.
Emergency 3
Strategy 21 January 2005
"Emergency 3" is another title in a series of famous strategy games. The basic factor that distinguishes these positions from competing products is that the player does not take other people's lives, but saves them.
Horde: The Citadel
Arcade 01 January 2004
The Citadel is the official addition to Horde: The Northern Wind, a real-time strategy with a plot referring to Russian folk tales. The player plays the role of a hero who, together with a group of faithful warriors, begins to build a settlement and during its development, must defend himself against the temptations of bloodthirsty neighbors.
History Channel's Alamo
Strategy 15 April 2004
A strategic real-time game oriented towards historical realities. "History Channel's Alamo (the second title of the game equally used by its producer is "The Alamo") describes the events that took place during the American-Mexican War (1846-1848).
Cold War: Conflicts
Strategy 11 December 2003
Real-time strategy of Sudden Strike series creators. The action takes place during the Cold War, namely between 1950 and 1973.
Stalingrad (2005)
Strategy 11 March 2005
Stalingrad is a real-time strategy game, accurately reproducing one of the most famous operations of the Second World War (17 July 1942 - 2 February 1943). Developers have introduced to their own work a few separate battle campaigns: the first one devoted to the activities of the German Wehrmacht, and the second dealing with the actions of the Union of Soviet Socialist Republics.
Space Colony
Strategy 14 October 2003
Space Colony is a science fiction-based economic strategy, created by FireFly's development team. The player plays the role of a colonizer of a foreign planet, who tries to build vibrant galactic metropolises using the available means. The task is difficult as the game takes place in real time and there are lots of dangers lurking in the colony.
Against Rome
Strategy 07 November 2003
A real-time strategy with an action set in the early period of our era, i.e. between 200 and 450. We become the leader of one of the primitive barbarian tribes. Together with our people, we invade and plunder enemy settlements. In this way we develop, gain food, weapons and gold, as well as reputation and fame.
Platoon: The 1st Airborne Cavalry Division in Vietnam
Strategy 20 November 2002
Platoon: The 1st Airborne Cavalry Division in Vietnam is a tactical real-time strategy produced by Digital Reality. The player takes on the role of a soldier of the title unit of the United States army and commands small troops in various military operations. Success in the performance of particular tasks depends on the ability to use the strengths of your own soldiers and the weaknesses of the opponents.
The Entente World War I Battlefields
Strategy 25 November 2003
A real-time strategy that takes players back to World War I, 1914-1918, where they can take command of the forces of one of the five countries involved in this armed conflict.
Korea: Forgotten Conflict
Strategy 07 November 2003
A real-time strategy taking place during the conflict in Korea from 1950 to 1953. The player becomes the commander of an elite American unit of specialists performing combat tasks of extraordinary strategic importance.
Pharaoh Gold
Strategy 23 March 2001
Pharaoh: Gold Edition is a package containing two hit RTS development studio Impressions Games. The set includes games Pharaoh and Cleopatra: Queen of the Nile. In addition, thanks to the efforts of the Polish distributor - Play It - the package was joined by the multimedia encyclopedia "Egypt" from the series "Great Encyclopedias of Ancient Cultures" of Fogra publishing house.
No Man's Land: Fight For Your Rights!
Strategy 14 August 2003
No Man's Land is a real-time strategy in which the German manufacturer Related Designs has given all players the opportunity to survive 300 years of great colonization of the American continent (from 1600 to 1900).
Nexus: The Jupiter Incident
Strategy 05 November 2004
Nexus: The Jupiter Incident (formerly Galaxy Andromeda and Empire Galactica III: Genesis) is a powerful real-time strategy (RTS) that takes place in space.
Star Wars: Force Commander
Strategy 20 March 2000
Star Wars: Force Commander is a real-time strategy produced by LucasArts. The action of the game is set in a cosmic universe, well known to fans of Star Wars. Players have the opportunity to command Empire troops or rebels in 24 solo campaign missions and 35 multiplayer missions.
Starship Troopers: Terran Ascendancy
Strategy 24 October 2000
Starship Troopers: Terran Ascendancy is a real-time strategy developed by Blue Tongue Software. The plot of the game is based on the threads of Robert A. Heinley's novel. The player directs the actions of the title space soldiers who are sent to the mother planet of the Arachnids to destroy the aliens that threaten the Earth. The creators envisaged 20 missions to be carried out using various types of weapons.