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Video Games Encyclopedia by Gamepressure.com

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

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RTS
Command & Conquer: Red Alert - The Aftermath
Command & Conquer: Red Alert - The Aftermath

Strategy 02 August 1997

The second expansion to Command & Conquer: Red Alert, a bestseller RTS developed by the Westwood Studios company. The new expansion pack, titled The Aftermath, offers eighteen unique singleplayer scenarios (nine for each of the factions), which, similarly to the previous expansion, have not been combined into a separate campaign.

PC

Victoria: Empire Under the Sun
Victoria: Empire Under the Sun

Strategy 18 November 2003

Another, the fifth part of the well-known series of strategy games Europa Universalis, which takes us back to the period between the nineteenth century and the first decades of the twentieth century. It is a time when many scientific discoveries and advances have been made, and it is also a period of bloody clashes in the First World War.

PC

Axis & Allies
Axis & Allies

Strategy 02 November 2004

Axis & Allies is a powerful real-time strategy (RTS) developed by TimeGate Studios development team (the creator of the well-known Kohan series). The action of the program takes players to the frontline of World War II - the biggest armed conflict of the 20th century.

PC

Dragonshard
Dragonshard

Strategy 21 September 2005

Dragonshard is a real-time strategy using Dungeons & Dragons principles. In this way, its strategic side intertwines in an interesting way with elements characteristic for feature games. At the same time it is the first game, which takes place in the world of Eberron, where the climate of fantasy coexists with magical technologies.

PC

Tribal Trouble
Tribal Trouble

Strategy 21 March 2005

A real-time strategy taking place on tropical islands and maintained in a fairy-tale convention. The game depicts the Vikings' war struggle with tribes living on tropical islands.

PC

Faces of War
Faces of War

Strategy 08 September 2006

A sequel to Soldiers: Heroes of World War II, a well-received real-time strategy game released in 2004. Faces of War was developed by Best Way, the creators of the game's predecessor, and the production doesn't differ much in terms of gameplay mechanics. Faces of War features campaigns (one for each country: US, United Kingdom, Soviet Union and Third Reich), each of them involving an array of varied tasks. You get a specific number of troops, which you can issue orders to.

PC

Joint Task Force
Joint Task Force

Strategy 12 September 2006

War RTS from authors of the excellent Nexus: The Jupiter Incident. The game focuses on the tactical side of the clashes and does not bother about the typical for this genre expansion of the base. The authors have prepared an extensive campaign for a single player, as well as a multiplayer mode, in which we can fight with other people, or join forces with them against SI.

PC

Glory of the Roman Empire
Glory of the Roman Empire

Strategy 16 June 2006

A strategy game set in the glory of the Roman Empire, realized in 3D graphics. It allows us not only to take the position of city planner of the empire on which the construction of every building within them depends, but also of the commander-in-chief of the legendary Legions.

PC

Pacific Storm: Allies
Pacific Storm: Allies

Strategy 08 February 2007

Pacific Storm: Allies is the first official extension to the 2005 real-time strategy (RTS) - Pacific Storm. This appendix introduces new parties to the conflict and the types of units associated with them. The creators also decided to modify the graphical engine of the base game, thanks to which the visual setting gained in detail and smooth operation.

PC

Rise of Nations: Gold Edition
Rise of Nations: Gold Edition

Strategy 28 October 2004

Rise of Nations: Gold Edition is a package consisting of a basic version of Rise of Nations and a year later release of Thrones and Patriots. Behind the production of both titles is Big Huge Games, which has a next-gen strategy Catan and The Asian Dynasties, an extension to Age of Empires III.

PC

Europa Universalis: Rome
Europa Universalis: Rome

Strategy 15 April 2008

A spin-off of the popular Europa Universalis series, based on the engine and mechanics from the third installment, released in 2007. In contrast to every previous installment, Europa Universalis: Rome takes us to Antiquity, concentrating on the Roman Empire from 280 B.C. to 27 B.C. – from the First Punic War up to the birth of the grand Roman Empire. When it comes to mechanics, the gameplay isn’t at all different from what we could've seen in the other major entries of the series.

PC

Faces of War: Brothers in Arms
Faces of War: Brothers in Arms

Strategy 07 December 2007

An expansion for the strategy game Faces of War developed by Best Way. You lead the armed forces of the Soviet Union and participate in an alternative version of the events spanning from 1941 to 1945, when the Soviets officially joined the war effort. The story campaign focuses on two students, who are drafted into the army and meet on the front.

PC

Stormrise
Stormrise

Strategy 24 March 2009

Stormrise is an unconventional real-time strategy prepared by the creators of the famous Total War series. The player hits the futuristic battlefield and commands directly from his level one of the two factions.

PCX360PS3

King Arthur
King Arthur

Strategy 24 November 2009

Combination of turn-based strategy with RTS, in which we are given the opportunity to play the legendary title ruler of the British and rewrite his story. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.

PC

Knights & Merchants: The Shattered Kingdom
Knights & Merchants: The Shattered Kingdom

Strategy 15 October 1998

A real-time strategy that takes place in pseudo-medieval times. Allows you to play the key role of the royal crown hetman. The whole thing is focused on the economic side of the management of the kingdom. In addition to the extensive solo campaign, there is also a multiplayer mode.

PC

Command & Conquer: Tiberian Sun - Firestorm
Command & Conquer: Tiberian Sun - Firestorm

Strategy 07 March 2000

An expansion pack for Command & Conquer: Tiberian Sun, and RTS developed by Westwood Studios. The add-on is set after the events presented in the original game – the Brotherhood of Nod seeks to regain its former strength by resurrecting CABAL, a highly-advanced artificial intelligence. However, the AI chooses to ally with the GDI forces, and after creating a powerful army of cyborgs, it unexpectedly proclaims war on both factions.

PC

Warhammer: Dark Omen
Warhammer: Dark Omen

Strategy 07 April 1998

Warhammer: Dark Omen is a real-time strategy (RTS) with cRPG elements, whose action is set in the reality of the popular fantasy universe. The player takes on the role of captain of mercenaries Morgan Bernhardt, leading his troops to fight against the hordes of darkness. The title was produced by Mindscape under license from GamesWorkshop.

PCPS1

Dragon Throne: Battle of Red Cliffs
Dragon Throne: Battle of Red Cliffs

Strategy 26 March 2002

Real-time strategy with extensive economic elements. The action takes us to the ancient Chinese Empire, when the war divided the country into three principalities - Shu, Wei and Wu. The player plays the role of one of the three principality rulers, and his task is to unite China.

PC

Cossacks: Back To War
Cossacks: Back To War

Strategy 25 September 2002

The second official expansion for Cossacks: European Wars, a real-time strategy by GSC Game World, set between the 16th and 18th century. Cossacks: Back To War is a standalone add-on that, apart from new content, offers the campaigns from the vanilla Cossacks: European Wars and the first expansion, Cossacks: Art of War.

PC

Empires: Dawn of the Modern World
Empires: Dawn of the Modern World

Strategy 21 October 2003

Empires: Dawn of the Modern World is a real-time strategy (RTS), produced by Stainless Steel development studio. The action of the game allows players to take control of one nation and guide its development over a thousand years - from the Middle Ages to the present day. The creators have prepared several variants of the game, including dynamic - for fans of open combat and static - for supporters of gradual, economic development of virtual empires.

PC

American Conquest: Fight Back
American Conquest: Fight Back

Strategy 22 June 2003

Self-contained addition to American Conquest real-time strategy. In extension, we operate from 1517-1804 and carry out 25 extensive missions, divided into eight campaigns. The authors have added several new nations and 50 previously unavailable units to the game. A special feature is a new gameplay mode - single battles.

PC

Stronghold HD
Stronghold HD

Strategy 01 November 2012

Refreshed version of the first installment of the popular real-time strategy set in the Middle Ages. We play the role of one of the contenders to the throne and expand the title fortress trying to ensure the welfare of the subjects and eliminate all the rivals thanks to the large army. Compared to the original model, the resolution has been significantly increased and the operation of the camera has been improved.

PC

Scourge of War: Gettysburg
Scourge of War: Gettysburg

Strategy 20 September 2012

Scourge of War: Gettysburg is a tactical real-time strategy (RTS) produced by NorbSoftDev. Players have the opportunity to play the role of EU or Confederation military commanders and take part in the famous Battle of Gettysburg (1863), the outcome of which had a decisive influence on the fate of the Civil War.

PC

Project Aftermath
Project Aftermath

Strategy 03 October 2008

Project Aftermath is a real-time strategy by an independent British developer Games Faction. This title was appreciated by the industry, e.g. at PAX 2008 in Seatle.

PC