RTSVideo Games15
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Empire Earth: The Art of Conquest
Strategy 18 September 2002
Add-on to the Stainless Steel Studios team's famous real-time strategy - Empire Earth. Includes three new campaigns for single player mode, a range of new units and buildings, and a new era of "Space Age Epoch".
Star Trek: Armada II
Strategy 20 November 2001
Star Trek: Armada II is a continuation of the real-time space strategy (RTS) released in 2000. The action of the game, produced by the development team of Mad Doc Software studio, is set in the universe of a popular TV series. Players can participate in battles between the fleets of the Federation, Romulan, Klingon, Borg, Cardassian and genre 8472. The creators have prepared three campaigns for solo mode and the option of multiplayer network clashes with a maximum of 8 participants.
Waterloo: Napoleon's Last Battle
Strategy 28 March 2001
A strategy game that gives us a unique opportunity to lead both French, Austrian, Prussian and English troops in the famous Battle of Waterloo.
Real War
Strategy 25 September 2001
This is a strategy game in which we command many real combat units in real time. Our aim is to counter the ever-increasing power of international terrorists effectively.
Ancient Conquest: Quest for the Golden Fleece
Strategy 08 June 1999
A real time strategy taking place in mythological realities. The creators prepared 14 missions comprising the Golden Fleece campaign and a multitude of individual scenarios. During the game we collect raw materials, fight against mythical beasts, recruit heroes and develop the fleet. In addition, a map and mission editor is available in the game.
Sudden Strike
Strategy 26 October 2000
Sudden Strike is an extensive real-time strategy prepared by Fireglow development studio. The action of the game was set in the realities of World War II, and players can play the roles of commanders of the British, Soviet or German armies. The creators took care of complicated scenarios, based on historical sources, played out on huge boards and with the participation of hundreds of units.
Blitzkrieg: Green Devils
Strategy 15 June 2005
Green Devils is another unofficial addition to real-time strategy, Blitzkrieg, prepared by LaPlata Studios. This extension requires a basic version of Blitzkrieg or one of the official add-ons to run: Burning Horizion or Rolling Thunder.
Officers: World War II
Strategy 22 February 2007
Production of Game Factory Interactive studio, which should be placed on a shelf with the inscription "RTS with cRPG elements". The plot of this production focuses on the events of 1939-1945, and the game throws us on all fronts of the Second World War.
Act of War: Direct Action
Strategy 15 March 2005
Act of War: Direct Action is an innovative strategy game that is produced by a small French developer studio Eugen Systems. We are dealing here with real time strategy, and the basic element that distinguishes it from similar titles are the spectacular battles played on the streets of many famous cities.
Act of War: High Treason
Strategy 24 March 2006
The first official extension to the Act of War: Direct Action strategy. The original game focused mainly on the presentation of contemporary battles in large cities. This time the authors decided to broaden the range of offered environments and offer us a campaign taking place in coastal and marine areas.
Codename: Panzers - Phase Two
Strategy 22 July 2005
Continuation of the popular RTS set in the realities of World War II. As in the previous section, the emphasis is on the tactical side of the clashes. The game allows you to take part in the biggest battles in Africa and participate in the operation "Husky", i.e. the landing of the Allies in Sicily and the subsequent march towards Rome.
Europa Universalis III
Strategy 23 January 2007
The third major installment of the popular strategy game series that is being developed by Paradox Entertainment since 2001. The action of Europa Universalis III takes us to the middle of the 15th century and lets us control the development of a chosen nation throughout the period of around 350 years. The gameplay mechanics do not significantly deviate from the solutions known from the previous installments of the series.
Universe at War: Earth Assault
Strategy 10 December 2007
Universe at War: Earth Assault is a real-time strategy title created by Petroglyph studio, the people responsible for Star Wars: Empire at War.
The Settlers II: 10th Anniversary - The Vikings
Strategy 22 February 2007
The Settlers II: 10th Anniversary - The Vikings is the first official expansion for the anniversary edition of The Settlers II. As its title suggests, the expansion developed by Blue Byte Software and Funatics Development allows the player to play as the Vikings. Our new heroes were attacked by the cunning Pirates of the Wolf who damaged the World Portal. As a result, the Portal exploded and created a gigantic vortex of energy that took the pirates and our Vikings to an unknown land.
Star Trek: Armada
Strategy 22 March 2000
A cosmic real-time strategy based on the popular Star Trek series: The Next Generation. Faced with the Borg invasion, the forces of the Federation, the Klingons and the Romulan must work together to overcome the deadly danger.
Z: Steel Soldiers
Strategy 08 June 2001
Z: Steel Soldiers is a real-time strategy by Bitmap Brothers. The action of the game was set in the distant future. Players stand on one side of the ongoing conflict between robotic clans, and their task is to conquer resource-rich territories. The game offers, among others, 30 missions in single player mode and the possibility of multi-player entertainment via the Internet or LAN.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
Kohan: Immortal Sovereigns
Strategy 16 March 2001
RTS set in the mystical world of Khaldun, entwined with a rich plot describing the adventures of immortal Kohan, looking for a solution to the mystery of the annihilation of his race.
Anno 1503: The New World
Strategy 29 October 2002
An economic strategy from a well-known series. We move there until the 16th century and become the commander of one of several factions. While having fun we build cities, colonize new areas and interact with other countries. The creators prepared 250 buildings and improved many aspects of the game, including artificial intelligence. The solo campaign was complemented by a few additional modes and a multiplayer.
American Conquest
Strategy 07 February 2003
A real-time strategy game that takes us back to the time when the first Europeans reached the American continent and started a great colonization of newly discovered lands. We are engaged in both economic and scientific development, as well as waging wars in which we can play gigantic battles with a maximum of 16,000 units.
Star Wars: Galactic Battlegrounds
Strategy 10 November 2001
Star Wars: Galactic Battlegrounds is a universe-based real-time strategy (RTS), produced by Ensemble Studios' development team. The player takes control of one of the six civilizations participating in the Great War of Galaxy Control. The game features more than 300 different types of units, buildings and military installations, well known to Star Wars fans.
Codename: Panzers - Phase One
Strategy 14 June 2004
A real-time strategy with a strong focus on tactical elements as well as some elements known from the cRPG, embedded in the realities of World War II.
Evil Genius
Strategy 01 October 2004
An original strategy and simulation game maintained in the characteristic style of spy thrillers from the 60s and 70s of the 20th century, in which we have the opportunity to become the title "Genius of Evil".
Sudden Strike Forever
Strategy 29 July 2001
Add-on to Sudden Strike real-time strategy game, expanding the standard gameplay capabilities with a number of enhancements that will allow fierce strategy fans to spend a few more days on the fronts of World War II.