PSOne Classics Games
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Metal Gear Solid
Action
September 3, 1998
A tactical action game with stealth features, developed by Konami, as well as continuation of the Metal Gear series, which began over a decade earlier on 8-bit MXS computers. The story takes place in the not-so-far future and tells about an attack of a dangerous terrorist organization on a secret military base in Alaska. Players take role of Snake, the special forces soldier known from previous titles, whose objective is to infiltrate the base, save the hostages and stop the terrorists, who threaten to launch nuclear missile. Unlike its predecessors, Metal Gear Solid has been created in full 3D, though the game premises remained unchanged. Gameplay focuses on stealth elements: acting in secrecy and avoiding guards, cameras, and direct confrontation. Nonetheless, the game doesn't lack action sequence, where the protagonists makes use of a vast arsenal of weapons and useful gadgets.
Silent Hill
Adventure
January 31, 1999
A classic survival horror movie from PlayStation, which started one of the most popular series in its genre. In the game we play the role of Harry Mason, who together with his daughter goes on holiday to the title town of Silent Hill. On the spot, the protagonist undergoes an accident, after which it turns out that his daughter has disappeared and the city is shrouded in dense, mysterious fog.
Populous: The Beginning
Strategy
November 30, 1998
The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.
Fighting Force
Action
October 18, 1997
A "walking" brawl, developed by the creators of Tomb Raider - Core Design studio, realized in the third person perspective. In the game we play one of the four characters trying to stop the booming of the crazy Dr. Zening. Disappointed by prophecies about the imminent end of the world, he decides to bring an apocalypse to mankind on his own.
Metal Gear Solid: Special Missions
Action
July 11, 2013
Digital reissue of a special package of additional missions to Metal Gear Solid, which was originally released on the PlayStation in 1999. The expansion focuses on the game's home VR Mode mode, offering 300 missions taking place in virtual reality. In the course of subsequent tasks, players can practice their combat and creep skills, although less conventional missions such as mysterious murders and the fight against giant cyber-soldiers are also foreseen.
Crash Bandicoot
Arcade
January 25, 2007
Re-edition of the classic 3D platformer that originally appeared on the PlayStation in 1996. In the game we play the role of a friendly animal named Crash, who, after escaping from Dr. Neo Cortex's animal experimentation laboratory, has to save his beloved and put an end to the evil plans of a scientist.
Hi-Octane
Racing
August 31, 1995
A science fiction-based futuristic racing game, a side-project of the experienced Bullfrog studio. In the game we sit at the helm of 6 futuristic cars, competing on 6 different routes, full of shortcuts and branching. The fun is diversified by the possibility of using weapons and the need to replenish fuel supplies.
Tekken 2
Fighting
March 29, 1996
Reedition of the second part of the cult fight from the PS One console. The action of the game takes place 2 years after the events known from its predecessor and concentrates around the next martial arts tournament, in which Kazuya Mishima and his father Heihachi, among others, will once again face each other. The game offers a total of 25 playable characters, including 8 brand new ones. The tactics of combat was significantly expanded, and warriors gained a large array of new plays.
Street Fighter Alpha: Warriors' Dreams
Fighting
June 14, 1998
Continuation of the famous series of battles by Capcom, realized in a traditional 2D view. This time 10 warriors, including those known from the previous editions of the cycle, as well as completely new ones, compete against each other. The game significantly improved the graphics and introduced several modifications to the combat model, such as the possibility of blocking in the air and special combinations of blows, the so-called Alpha Combos.
GEX 3D: Enter the Gecko
Arcade
January 31, 1998
A humorous 3D platformer, a continuation of GEX from 1996. In the game, we again direct the actions of the title geckon, who receives an offer of cooperation from government agents. Our hero's mission is to travel through different worlds, inspired by films and TV series, and to defeat the former Reza antagonist once again.
Rayman 2: The Great Escape
Arcade
November 4, 1999
Rayman 2: The Great Escape is a continuation of Michelangel's 1995 console platformer. This time the title character has to deal with mechanical pirates who have mastered the peaceful Land of Dreams. The player's task is to help Rayman regain his lost power and free his friends from the invaders' hands. The game was produced by Ubisoft and uses a 3D graphic engine.
GEX
Arcade
December 18, 1995
Classic side-scroll platformer, in which we play the role of a nice lizard from the family of geckons. Our hero is dragged into the TV by the sinister Reza, who has captured the media world and wants to gain power over the world with his help. In order to break free from the trap, Gex has to travel through a variety of worlds inspired by different film genres.
CTR: Crash Team Racing
Racing
October 19, 1999
Digital reissue of the fourth game about the adventures of the nice mutant Crash. Unlike the previous parts of the cycle, which were three-dimensional platforms, this time we are dealing with crazy go-kart races. Crash's and Dr. Cortex's teams stand for a big tournament organized by the best rally driver in the universe - Nitrous Oxide.
Vib-Ribbon
Arcade
December 12, 1999
A unique arcade game considered to be one of the first music-rhythmic productions. The creators of the legendary PaRappa the Rapper series are responsible for the production of the title. Players control the animated rabbit and to the rhythm of music must avoid obstacles standing in its way.
Resident Evil: Director's Cut
Adventure
September 22, 1997
A re-release of Resident Evil, released exclusively in digital form as part of the PSOne Classics service. Developed by Capcom, the production is an expanded and uncensored version of the hit title that debuted in 1996 on the PlayStation console. In comparison with the original, Resident Evil: Director's Cut can boast, above all, the presence of three gameplay variants. Original Mode is a faithful copy of the original, not subjected to any changes or improvements.