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Command & Conquer: Red Alert 3

Command & Conquer: Red Alert 3

PCPlayStationXbox

Strategy

March 24, 2009

After the success achieved by the third installment in the Command & Conquer series, EA Los Angeles began to work on a sequel to the Red Alert subseries developed in parallel with the franchise's main installments. Again, the players are thrown into an alternative reality, where the leaders of the Soviet Union decided to travel back in time in order to make Russia great again. However, apart from the Allied Forces, standing in their way this time is a new superpower established in the eastern part of the globe - the Empire of the Rising Sun. Each of the three entities involved in the conflict received its own story campaign consisting of 9 missions. Importantly, the campaigns can be played both in the singleplayer and co-op modes. Depending on the faction chosen, the player takes control of different, but also unusual, combat units falling into three categories: ground, air and naval ones. Among them, the player will find floating islands, transformable tanks or armed animals, such as dolphins or bears for example. Command & Conquer: Red Alert 3 once again utilizes the SAGE engine, providing the players with high-quality visuals.

Plants vs Zombies

Plants vs Zombies

PCPlayStationXboxMobileNintendo

Strategy

February 9, 2011

A game belonging to the popular tower defense genre. It's theme, however, is rather unusual, for the players' task is to protect their household against the attacking hordes of zombies. The game was developed by PopCap Games - a company popular for successful arcade-logic games, such as Peggle Deluxe or Bejeweled. In Plants vs Zombies, the levels are made of paths along which the zombies are coming. The player's task is to secure each of those paths. Interestingly, the player's fortification comprises of various plants and flowers growing outside of their house. Each kind of plant has a unique ability. These include things like production the in-game currency, attacking, slowing down the enemies, or exploding in front of them. Zombies are equally diversified - there are many types of attackers, differing in appearance, equipment, and armor. All the subtleties of gameplay are gradually revealed and explained to the players. The game stands out with its atmosphere of comedy, deprived of serious undertones and tension. This was achieved mainly by colorful visuals and a cheerful soundtrack.

Might & Magic: Clash of Heroes

Might & Magic: Clash of Heroes

PCPlayStationXboxMobileNintendo

Strategy

April 14, 2011

A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies. The game focuses strongly on creating and managing your team, consisting of e.g. knights, elves, wizards, necromancers, or tamed demons. It allows you to use various strategies and your troops' special abilities in battle. The single player mode is complemented by an online and a local multiplayer mode, in which your team competes against other players' teams.

Divinity: Dragon Commander

Divinity: Dragon Commander

PCPlayStationXbox

Strategy

cancelled

Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.

XCOM: Enemy Unknown

XCOM: Enemy Unknown

PCPlayStationXboxMobile

Strategy

October 9, 2012

A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.

World in Conflict: Soviet Assault

World in Conflict: Soviet Assault

PCPlayStationXbox

Strategy

cancelled

World in Conflict: Soviet Assault is an addition to the 2007 World in Conflict real-time strategy. Enlargement makes it possible to look at fictitious events from the Cold War period from the other side. Developers from Massive Entertainment studio have prepared a campaign in which the player plays as a Soviet soldier. Plugin also introduces some new units and maps to multiplayer game.

Bladestorm: Nightmare

Bladestorm: Nightmare

PCPlayStationXbox

Strategy

January 29, 2015

An enhanced remake of the console strategy game titled Bladestorm: The Hundred Years’ War, initially released in 2007 on 7th generation consoles. The game, once again developed by Omega Force, takes the players to the period of the Hundred Years’ War that was waged in medieval Europe between England and France. The player gets to assume the role of a mercenary fighting for one of the aforementioned countries. In terms of mechanics, the game is a combination of an epic strategy game somewhat resembling several installments of the Total War series, with a hack-and-slash mechanics typical of consoles titles. The game emphasizes planning consecutive skirmishes as well as managing one’s forces in battle. At any moment during the game, one can enter the battlefield in person and fight for their faction with their own fair hands. In comparison to its original release, Bladestorm: Nightmare features an entirely new story campaign, as well as many fantasy elements that allow the player to face not only enemy knights but also fantastical creatures such as goblins and dragons.

R.U.S.E.

R.U.S.E.

PCPlayStationXbox

Strategy

September 7, 2010

Real-time strategy taking place in the realities of the Second World War. The product focuses primarily on large-scale battles and the use of various insidious techniques.

Tom Clancy's EndWar

Tom Clancy's EndWar

PCPlayStationXboxNintendo

Strategy

November 4, 2008

Tom Clancy's EndWar, a game signed by the famous writer's name, is an RTS by Ubisoft Shanghai. The plot of Tom Clancy’s EndWar is set in the year 2020 and tells the story of a fictitional conflict between the USA, the EU, and Russia, which sprang from the competition for resources and dominance in space, as well as an attempt to topple the balance of power which had been established between the East and the West. During the game, players take control of one of the sides of this conflict, and the gameplay is conducted on two levels: the first one is the tactical map, depicting the changing situation as in the table top game called "Risk". The other layer is the classical commanding of units in battles, which are held both in open areas and in cities. The players control a number of units divided between infantry, armor, helicopters, and artillery. The campaign is complimented by a complex multiplayer mode.

Guns Up!

Guns Up!

PCPlayStationMobile

Strategy

cancelled

A free-to-play strategy with tower defense elements taking place in an asynchronous turn-based system. In the game we take command over our own military base and army of soldiers, and our task is to find and destroy the enemy base in order to occupy new areas. During combat we can support our soldiers with mines, bombardments, mortars, smokescreens and combat gases.

Constructor

Constructor

PCPlayStation

Strategy

January 14, 2010

A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.

XCOM: Enemy Within

XCOM: Enemy Within

PCPlayStationXboxMobile

Strategy

November 12, 2013

First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves. The add-on introduces a new soldier class as well – Mec Trooper - along with a special building to “produce” him, two types of aliens (Seeker and Mechtoid) and a new human organization, EXALT, trying to use alien technology to conquer the world. There are also new types of weapons, skills, and maps for multiplayer matches.

CastleStorm

CastleStorm

PCPlayStationXboxNintendo

Strategy

November 5, 2013

CastleStorm is a tower defence strategy game. It takes place on a 2D map, on the edges of which castles of rival players are situated.

Romance of the Three Kingdoms XIII

Romance of the Three Kingdoms XIII

PCPlayStationXbox

Strategy

January 28, 2016

The thirteenth installment in the popular series of turn-based strategy games with RPG elements, developed continuously since 1985 by Koei. The story is set in the 2nd century B.C. in China, during the reign of the Han Dynasty and the Three Kingdoms era that began afterwards. The story combines historical events with those presented in the 14th century novel called “Romance of the Three Kingdoms”, making the game a mix of actual places and characters as well as fictional plot events. In Romance of the Three Kingdoms XIII, our task is to wage war by recruiting and training units, equipping them and commanding them directly in battles. The extensive turn-based combat system is complemented by the necessity of keeping the supply lines for our armies as well as conducting diplomatic activities and managing the conquered cities.

History: Legends of War - Patton

History: Legends of War - Patton

PCPlayStationXbox

Strategy

December 18, 2012

A turn-based strategy set in the realities of World War II with elements of cRPG. Players have the opportunity to command units of General Patton's 3rd Army and take part in military operations in France, Belgium and Germany. Developers from Slitherine studio have made sure that History: Legends of War - Patton combines entertainment with elements of historical education.

Crystal Defenders

Crystal Defenders

PlayStationXboxNintendo

Strategy

August 6, 2009

An interesting strategic production from the tower defense sub-genre taking place in one of the worlds of Final Fantasy. We get a number of units and we have to stop the approaching waves of enemies trying to steal crystals.

Mushroom Wars

Mushroom Wars

PCPlayStationMobile

Strategy

October 15, 2009

A hilarious real-time strategy game created as an effect of the cooperation between Zillion Whales (the publisher) and Creat Studios - an experienced, American-Russian team. The player takes on the role of a mushroom faction leader and commands their warriors in battle. The mechanics were inspired by the classic real-time strategies. For the most part, the player expands their base, builds various offensive and defensive structures, as well as produces units. When the player manages to take over enemy buildings, they can start producing units in them as well. Instead of focusing on deeper tactical aspects, the creators offer quick skirmishes which last several minutes. The game offers a single-player story campaign and skirmishes that can be enjoyed also in the multiplayer. Although the visuals are somewhat simplistic, Mushroom Wars is an incredibly colorful game. Both the battlefields and units are two-dimensional, but also very hilarious.

Worms 2: Armageddon

Worms 2: Armageddon

PCPlayStationXboxMobile

Strategy

September 16, 2010

Special edition of the cult arcade-strategy series by Team 17, a compilation of two older instalments of the series: Worms 2 and Worms Armageddon, released in 1997-1999. The game, called Worms 2: Armageddon, was originally released on consoles, and then, in a slightly expanded version as Worms: Reloaded, it was also ported to popular PCs. After a moderate reception of the three-dimensional installments of the series, the developers decided to return to the classic 2.5D perspective and the old, proven gameplay mechanics.

Swords & Soldiers

Swords & Soldiers

PCPlayStationNintendo

Strategy

September 29, 2010

Swords & Soldiers is a humorous and cartoon style real-time strategy created by Ronimo Games studio. Players control the actions of one of the three factions - the Vikings, Aztecs or cosmic marines, trying to conquer the opponent's castle and at the same time defend their own. The game consists mainly in efficient production of units, gaining raw materials and casting spells.

Stormrise

Stormrise

PCPlayStationXbox

Strategy

March 24, 2009

Stormrise is an unconventional real-time strategy prepared by the creators of the famous Total War series. The player hits the futuristic battlefield and commands directly from his level one of the two factions.