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Need for Speed II

Need for Speed II

PCPlayStation

Racing

March 31, 1997

Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world. In comparison to the original game, which was released two years earlier, there are many new features and improvements in Need for Speed II. Among them there is the possibility to change such parameters of the cars like gearbox position, brakes sensitivity etc. The game features improved, fully three-dimensional graphics engine that has better physics and is able to generate more details. The game also allows us to play with other people through the network.

Need for Speed: Porsche Unleashed

Need for Speed: Porsche Unleashed

PCPlayStationNintendo

Racing

February 29, 2000

Another installment in the Need for Speed franchise. As the title suggests, the game focuses around Porsche, offering eighty licensed car models belonging to the German brand. The game includes such classics as the first 356 from 1950 or 911 Turbo from 2000. The player races in locations such as crowded urban areas, winding mountain roads, or never-ending highways. When playing the Evolution Mode, the player will observe the evolution of the famous car brand over nearly half a century. Cinematics, slides shows, and statistics prepared by the creators contribute to the experience. In the Factory Driver Mode, the player becomes a member of a group of drivers in order to learn about this profession. Additionally, the game offers Quick Race and Multiplayer Mode. When driving on European roads, the player has to avoid different dangers, such as collisions, traffic, or the police. Thanks to the new engine utilized by the game, Need for Speed: Porsche Unleashed offers better physics and more accurately designed car models.

Need for Speed 4: High Stakes

Need for Speed 4: High Stakes

PCPlayStation

Racing

March 1, 1999

The fourth installment in the famous series of racing games started in 1995 by Electronic Arts. Need for Speed: Road Challenge (also known as Need for Speed: High Stakes) expands the best ideas of its predecessors. It offers 18 licensed vehicles from the world's most famous brands and 20 varied tracks that contain traffic, jams and police patrols. The game features several different race modes, including the Hot Pursuit Mode introduced in the third game, in which the player can act as a cop and drive a police car. In comparison to the previous installments in the series, the game features improved visuals and AI of the drivers. Changing weather conditions and realistic destruction model were added. The latter is reflected both in visual damage of cars and in reduced performance of vehicles. For the first time in the series a simple economy was added that allows the player to repair and upgrade the vehicles.

Vanishing Point

Vanishing Point

PlayStation

Racing

February 5, 2001

A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.

Driver (1999)

Driver (1999)

PCPlayStation

Racing

July 2, 1999

Inspired by classic films from the 60s and 70s of the last century, a racing game with feature elements. Players play the role of a secret police officer, who works out mafia structures by performing tasks commissioned by gangsters.

Need for Speed III: Hot Pursuit

Need for Speed III: Hot Pursuit

PCPlayStation

Racing

March 25, 1998

The third installment in the bestselling racing game series created by EA. The game allows us to drive the fastest cars in the world. This time it contains eight brand new racing tracks and eleven licensed vehicles among which one can find cars such as Aston Martin DB7, Ferrari 550 Maranello, and Lamborghini Diablo SV. The included editor lets us create hundreds of individual vehicles as well. The biggest novelty in Need for Speed III: Hot Pursuit is the option to play on both sides of the law. During the game one can be either a classic roadhog, that breaks all possible rules and escapes the cops while listening to loud music, or a policeman who uses radars, road blocks, and caltrops in order to stop the fugitive. The game features improved graphics with realistic visual and weather effects, and even such details as falling leaves and the smoke coming from under the wheels.

Motorhead

Motorhead

PCPlayStation

Racing

April 20, 1998

Motorhead is a dynamic, arcade racing game maintained in a futuristic style, in which what counts is primarily reflexes and the ability to drive on winding routes with the accelerator pedal pressed into the floor.

Colin McRae Rally (1998)

Colin McRae Rally (1998)

PCPlayStation

Racing

July 30, 1998

Behind the name of world champion Colin McRae is a racing game that allows you to test yourself behind the wheel of precisely reproduced racing cars of the late twentieth century. Production is based on the 1998 WRC season.

NASCAR Rumble

NASCAR Rumble

PlayStation

Racing

January 31, 2000

Arcade racing game, which although it uses the license of the popular NASCAR series of competitions, is definitely not focused on realism. Drivers can use the power-ups collected on the route to increase their chances of winning.

Gran Turismo

Gran Turismo

PlayStation

Racing

May 8, 1998

A racing game that puts a lot of emphasis on realistic recreation of the behavior of cars while driving. The production offers almost 150 cars of such brands as Honda, Mazda, Subaru or Mitsubishi. The main mode of play is Gran Turismo Mode, in which subsequent wins are rewarded with credits for which the player can buy new cars and tuning parts. In order to gain access to the next eleven track competition, you first need to obtain specific licenses by performing a number of challenges.

Chocobo Racing

Chocobo Racing

PlayStation

Racing

March 18, 1999

An arcade racing game in which characters from the Final Fantasy series compete with each other at the helm of various vehicles. Charming spells and special skills used by the participants add colour to the struggles on the imaginative routes.

Micro Machines V3

Micro Machines V3

PCPlayStationNintendo

Racing

March 1, 1997

Micro Machines V3 is an arcade race in which players drive small, toy vehicles along cornering trails marked out in various household spaces. Game created by Codemasters Software studio.

Formula 1 97

Formula 1 97

PlayStation

Racing

September 26, 1997

Continuation of a warmly received racing game under Formula 1 licence, which was released in 1996. The production brings a number of novelties, trying to reproduce even better the struggles on the tracks around the world behind the wheel of super-fast cars.

WipEout

WipEout

PCPlayStationMobile

Racing

September 29, 1995

A futuristic racing game that has given rise to one of the most popular series in its genre. Players sit at the helm of modern antigravity cars, taking part in the ruthless struggles taking place on seven different routes.

The Need for Speed

The Need for Speed

PCPlayStation

Racing

March 20, 1996

A racing game developed by the Pioneer Productions studio in cooperation with Electronic Arts. The game offers eight licensed racing cars, including Dodge Viper, Porsche 911, Chevrolet Corvette, Mazda RX-7, Toyota Supra, Honda NSX, Lamborghini Diablo, and Ferrari Testarossa. The game features seven racing tracks - both traffic and police can be encountered when racing. Once the police spots the player breaking the law, they begin a pursuit. Although the driving physics are realistic (the differences between front and rear wheel drive were implemented for example), the cars the player drives cannot be damaged. The game offers several different camera perspectives, including interior view, with faithfully represented car dashboards. One of the game's strong points is the multiplicity of photos and videos depicting the cars' real life counterparts in action.

WipEout 2097

WipEout 2097

PCPlayStation

Racing

September 30, 1996

Continuation of a racing game released in 1995, set in the realities of science fiction. This time we sit at the helm of even more powerful cars, competing on completely new routes and using an extended arsenal of power-ups and weapons. The whole is characterized by a significantly better graphic design, thanks to the use of modern 3D cards.

Midnight Run

Midnight Run

PlayStation

Racing

January 30, 1998

Converted from slot machines arcade racing game that allows you to test your skills during night-time city rides behind the wheel of sports cars.

Wipeout 3 (1999)

Wipeout 3 (1999)

PlayStation

Racing

September 8, 1999

The third installment of the science fiction racing series that began in 1995. Once again, players have the opportunity to get behind the wheel of powerful racing machines that reach dizzying speeds in order to compete in the fictional F7200 league.

CTR: Crash Team Racing

CTR: Crash Team Racing

PlayStation

Racing

October 19, 1999

Digital reissue of the fourth game about the adventures of the nice mutant Crash. Unlike the previous parts of the cycle, which were three-dimensional platforms, this time we are dealing with crazy go-kart races. Crash's and Dr. Cortex's teams stand for a big tournament organized by the best rally driver in the universe - Nitrous Oxide.

Ridge Racer Type 4

Ridge Racer Type 4

PlayStation

Racing

March 8, 2011

A digital re-edition of a hit racing game from your PlayStation. The fourth installment of the Ridge Racer series offers a cycle-typical, arcade riding model with an emphasis on effective cornering. The game contains 320 fictitious vehicles, divided into 4 manufacturers and 2 classes, with a slightly different driving style. In addition to the Grand Prix and Time Trial modes, for the first time there is also the possibility of two players competing on a split screen.