2D PlayStation 1 Games
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Rayman
Arcade
September 1, 1995
A colourful platformer, which gave rise to the popular series with Rayman in the lead role. Our friendly hero sets out to help the inhabitants of the Dreamland, imprisoned by the insidious Mr. Darek. In order to defeat him, he has to travel through six different and dangerous worlds.
Heart of Darkness
Action
July 4, 1998
A climatic platform game featuring logical puzzles, developed by the French Amazing Studio led by Eric Chahi - the creator of Another World. In Heart of Darkness, we play as a boy named Andy, whose dog Whisky is kidnapped by Forces of Darkness during an eclipse. Despite the dangers, the protagonist sets out to rescue his pet, equipped with self-made plasma weapon and vehicle. In terms of game mechanics, the title is a classic platform game, with the hero jumping, running, swimming and – naturally – fighting various enemies: from spiders, worms, and shadows, up to the Lord of Darkness himself. But Andy won’t be alone during his journey, as he can rely on the assistance of the strange flying creatures, which resisted the darkness. Another ally of our hero is magical energy, which allows him to use nearby trees in different ways.
Discworld
Adventure
October 1, 1995
Discworld is a classic two-dimensional adventure game, whose plot refers to Terry Pratchett's book saga about the World of Disc. In the title we play the role of an incompetent magician named Rincewind, who is given the task of driving away a terrible dragon summoned by a mysterious cult from another dimension.
Darkstalkers 3
Fighting
November 18, 1998
Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.
Grand Theft Auto
Action
December 12, 1997
A controversial action game developed by the Scotch studio DMA Design. The game takes place in three American cities, based on Miami, New York and San Francisco. The objective of the game is to complete various missions received from mafia bosses. At first the missions are simple (for example, stealing cars), but as player’s reputation increases, the objectives become more complicated and player starts participating in bank robberies, murders and other insolent crimes. The action is shown from a top-down perspective and the game gives complete freedom to the player in terms of exploring the city and preferred means of travel – both in order to complete the mission and to escape from the police. The protagonist gradually becomes more drastic, and the game very brutal. For this reason the game was banned in some countries.
Oddworld: Abe's Oddysee
Arcade
September 18, 1997
A two-dimensional platform game with traits of an adventure game and a stealth game. The title, developed by Oddworld Inhabitants, takes place in an unknown planet inhabited by the race of Mudokons. The main protagonist of the game, Abe, is a Mudokon as well. The race is being abused by evil Glukkons, who force them to slave labor in a mine. When the protagonist discovers the new plans of the “master race” (they want to process Mudokons into tasty food), he decides to escape and save his friends from the danger. In Oddworld: Abe’s Oddysee the player is jumping between platforms, sneaking up behind the backs of their opponents and solving various environmental riddles. During the game the protagonist can also give orders to other Mudokons. Since the protagonist has no health bar or energy, a single enemy hit is enough to kill him – in that case Abe respawns at the beginning of the level. The title lacks any interface – all information is presented in the level or on special tutorial screens.
Guilty Gear
Fighting
May 14, 1998
A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.
Silhouette Mirage
Action
July 23, 1998
An action platform game developed by Treasure studio. Players take on the role of a girl named Shyna, and their task is to undo the effects of the tragic catastrophe that made life on Earth unrecognizable. A characteristic feature of Silhouette Mirage is the high level of difficulty.
SaGa Frontier
RPG
March 31, 1998
The first release for PlayStation and the seventh installment of the popular jRPG series. The production action takes place in a universe consisting of several planets, between which the player can move freely. The story is divided into seven separate stories, presented from the perspective of different protagonists. In terms of gameplay mechanisms, the title is a classic representative of a genre where exploration, role-playing and turn-based duels lead the way.