2D PlayStation 1 Games

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Castlevania: Symphony of the Night

Castlevania: Symphony of the Night

PlayStationXboxMobile

Action

March 20, 1997

Castlevania: Symphony of the Night is an extended game from the famous series about vampire hunters. Two-dimensional platformer belongs also to the species of metroidvanii.

Chrono Trigger

Chrono Trigger

PCPlayStationMobileNintendo

RPG

November 2, 1999

Refreshed version of the classic jRPG game, originally released on the SNES console. The conversion was prepared by Square Enix's development team. Players direct the actions of a boy named Crono, who travels through fantastic lands in search of his lost beloved.

Rayman

Rayman

PCPlayStationMobileNintendo

Arcade

September 1, 1995

A colourful platformer, which gave rise to the popular series with Rayman in the lead role. Our friendly hero sets out to help the inhabitants of the Dreamland, imprisoned by the insidious Mr. Darek. In order to defeat him, he has to travel through six different and dangerous worlds.

Torneko: The Last Hope

Torneko: The Last Hope

PlayStation

RPG

September 15, 1999

Spin-off series Dragon Quest, in which the main character is a wandering merchant Torneko. The game is a two-dimensional Japanese action RPG that focuses on exploring dungeons, collecting treasures and eliminating hordes of enemies.

Heart of Darkness

Heart of Darkness

PCPlayStation

Action

July 4, 1998

A climatic platform game featuring logical puzzles, developed by the French Amazing Studio led by Eric Chahi - the creator of Another World. In Heart of Darkness, we play as a boy named Andy, whose dog Whisky is kidnapped by Forces of Darkness during an eclipse. Despite the dangers, the protagonist sets out to rescue his pet, equipped with self-made plasma weapon and vehicle. In terms of game mechanics, the title is a classic platform game, with the hero jumping, running, swimming and – naturally – fighting various enemies: from spiders, worms, and shadows, up to the Lord of Darkness himself. But Andy won’t be alone during his journey, as he can rely on the assistance of the strange flying creatures, which resisted the darkness. Another ally of our hero is magical energy, which allows him to use nearby trees in different ways.

Discworld

Discworld

PCPlayStation

Adventure

October 1, 1995

Discworld is a classic two-dimensional adventure game, whose plot refers to Terry Pratchett's book saga about the World of Disc. In the title we play the role of an incompetent magician named Rincewind, who is given the task of driving away a terrible dragon summoned by a mysterious cult from another dimension.

Darkstalkers 3

Darkstalkers 3

PlayStation

Fighting

November 18, 1998

Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.

Grandia

Grandia

PlayStation

RPG

June 24, 1999

Conversion of a Japanese RPG game previously released on Sega Saturn. The production is distinguished by an original system of character development and introducing a bit of freshness to the traditional turn-based model of the clash mechanics.

Galaxy Fight: Universal Warriors

Galaxy Fight: Universal Warriors

PlayStation

Fighting

May 3, 1996

Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.

Grand Theft Auto

Grand Theft Auto

PCPlayStation

Action

December 12, 1997

A controversial action game developed by the Scotch studio DMA Design. The game takes place in three American cities, based on Miami, New York and San Francisco. The objective of the game is to complete various missions received from mafia bosses. At first the missions are simple (for example, stealing cars), but as player’s reputation increases, the objectives become more complicated and player starts participating in bank robberies, murders and other insolent crimes. The action is shown from a top-down perspective and the game gives complete freedom to the player in terms of exploring the city and preferred means of travel – both in order to complete the mission and to escape from the police. The protagonist gradually becomes more drastic, and the game very brutal. For this reason the game was banned in some countries.

Oddworld: Abe's Oddysee

Oddworld: Abe's Oddysee

PCPlayStation

Arcade

September 18, 1997

A two-dimensional platform game with traits of an adventure game and a stealth game. The title, developed by Oddworld Inhabitants, takes place in an unknown planet inhabited by the race of Mudokons. The main protagonist of the game, Abe, is a Mudokon as well. The race is being abused by evil Glukkons, who force them to slave labor in a mine. When the protagonist discovers the new plans of the “master race” (they want to process Mudokons into tasty food), he decides to escape and save his friends from the danger. In Oddworld: Abe’s Oddysee the player is jumping between platforms, sneaking up behind the backs of their opponents and solving various environmental riddles. During the game the protagonist can also give orders to other Mudokons. Since the protagonist has no health bar or energy, a single enemy hit is enough to kill him – in that case Abe respawns at the beginning of the level. The title lacks any interface – all information is presented in the level or on special tutorial screens.

Mortal Kombat Trilogy

Mortal Kombat Trilogy

PCPlayStation

Fighting

October 10, 1996

The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.

Guilty Gear

Guilty Gear

PCPlayStationNintendo

Fighting

May 14, 1998

A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.

Punky Skunk

Punky Skunk

PlayStation

Arcade

January 11, 1996

A two-dimensional colourful platformer in which the main character is an anthropomorphic skunk trying to save the world from a bunch of bad wolves. This is one of the first games released on PlayStation 1.

Arc the Lad

Arc the Lad

PlayStation

RPG

June 30, 1995

Tactical jRPG maintained in old-school 2D graphics. One of the first representatives of the genre released on PlayStation 1. The production tells the story of a group of heroes who try to save the world from the forces of darkness.

Silhouette Mirage

Silhouette Mirage

PlayStation

Action

July 23, 1998

An action platform game developed by Treasure studio. Players take on the role of a girl named Shyna, and their task is to undo the effects of the tragic catastrophe that made life on Earth unrecognizable. A characteristic feature of Silhouette Mirage is the high level of difficulty.

Tales of Eternia

Tales of Eternia

PlayStation

RPG

September 10, 2001

Tales of Eternia is a typical jRPG from the best-selling series, which dates back to 1995. The player controls a team of up to seven heroes and the fight takes place in real time.

Worms World Party

Worms World Party

PCPlayStation

Strategy

December 14, 2001

The next installment of the fun war waged by armed worms, the World Party is focused mainly on multiplayer gameplay on the Internet, providing many game modes and built-in chat.

Vandal Hearts

Vandal Hearts

PlayStation

RPG

October 25, 1996

Tube Japanese RPG prepared by Konami. One of the first representatives of the genre released on PlayStation 1. The production is based on proven mechanics and tries to stand out with a touching story.

SaGa Frontier

SaGa Frontier

PlayStation

RPG

March 31, 1998

The first release for PlayStation and the seventh installment of the popular jRPG series. The production action takes place in a universe consisting of several planets, between which the player can move freely. The story is divided into seven separate stories, presented from the perspective of different protagonists. In terms of gameplay mechanisms, the title is a classic representative of a genre where exploration, role-playing and turn-based duels lead the way.