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PS1 Video Games2

The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.

PS1

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

Command & Conquer (1995)
Command & Conquer (1995)

Strategy 15 October 1995

Command & Conquer (1995) is a legendary RTS, developed by an experienced American studio, Westwood – the people behind such classics as Eye of the Beholder, The Legend of Kyrandia or the worshiped Dune II. The action of this game takes place in the near future, where two factions – a terrorist organization, Brotherhood of Nod, and Global Defense Initiative – are fighting for influence. The stakes are high – global peace, and control over an invaluable resource – Tiberium.

Populous: The Beginning
Populous: The Beginning

Strategy 30 November 1998

The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.

Broken Sword: The Shadow of the Templars
Broken Sword: The Shadow of the Templars

Adventure 10 December 1996

Broken Sword: The Shadow of the Templars is a two-dimensional point-and-click adventure with drawn graphics, in which players conduct a private investigation into a mysterious attack. The title opened today's famous series of productions, which set many trends in the genre.

Mortal Kombat Trilogy
Mortal Kombat Trilogy

Fighting 10 October 1996

The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.

Castlevania: Symphony of the Night
Castlevania: Symphony of the Night

Action 20 March 1997

Castlevania: Symphony of the Night is an extended game from the famous series about vampire hunters. Two-dimensional platformer belongs also to the species of metroidvanii.

Formula 1 97
Formula 1 97

Racing 26 September 1997

Continuation of a warmly received racing game under Formula 1 licence, which was released in 1996. The production brings a number of novelties, trying to reproduce even better the struggles on the tracks around the world behind the wheel of super-fast cars.

Clock Tower (1996)
Clock Tower (1996)

Adventure 13 December 1996

Clock Tower is the sequel to 1995's Japan-only survival horror. One of the game's most important features is its dark, depressing story, widely considered one of the scariest narratives in the history of video games.

Alone in the Dark: The New Nightmare
Alone in the Dark: The New Nightmare

Adventure 18 June 2001

Alone in the Dark: The New Nightmare is a classic survival-horror. We play one of two different characters (Edward Carnby and Aline Cedrac). During the game we solve not too complicated puzzles, and we fight spectacular duels with terrifying creatures.

Tekken 3
Tekken 3

Fighting 29 April 1998

The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.

Policenauts
Policenauts

Adventure 19 January 1996

A series of improvements to the FPP adventure, which was originally released in 1994 on the PC-98 platform. The author of this science-fiction production is Hideo Kojima.

Gran Turismo 2
Gran Turismo 2

Racing 23 December 1999

Continuation of a very warmly acclaimed racing game, focusing on a realistic representation of vehicle behaviour on the track. Gran Turismo 2 does not make drastic changes to the way cars behave on the track. Instead, the developers focused on a significant expansion of the content, increasing the pool of available vehicles to more than six hundred and twenty-seven tracks.

Terracon
Terracon

Action 25 August 2000

Three-dimensional action game with a view from the perspective of a third person, whose action takes place on several planets of the Solar System. The story tells the story of a cosmic warrior who tries to stop the rebellious artificial intelligence.

Machine Hunter
Machine Hunter

Action 31 August 1997

A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.

Warcraft II: The Dark Saga
Warcraft II: The Dark Saga

Strategy 31 August 1997

Console version of Warcraft II real-time strategy: Tides of Darkness, including tasks from Beyond the Dark Portal. The production allows the player to lead the forces of people or orcs in a bloody war of domination over the land of Azeroth. User tasks include building a base, collecting raw materials, developing an army and destroying enemy forces. The console edition contains many improvements compared to the version released for personal computers.

Micro Machines V3
Micro Machines V3

Racing 01 March 1997

Micro Machines V3 is an arcade race in which players drive small, toy vehicles along cornering trails marked out in various household spaces. Game created by Codemasters Software studio.

Warhammer: Shadow of the Horned Rat
Warhammer: Shadow of the Horned Rat

Strategy 01 November 1996

Warhammer: Shadow of the Horned Rat is Mindscape's real-time strategy (RTS), set in a popular fantasy universe. The player directs the mercenary commander Morgan Bernhardt and leads his troops to fight the orcs. The mechanics of the game is based on the Warhammer Fantasy Battle system.

Legacy of Kain: Soul Reaver
Legacy of Kain: Soul Reaver

Adventure 16 August 1999

Set in a dark world, an action adventure game with a view of TPP, in which the banished vampire Raziel realizes a plan of revenge on his former ruler. Successful production combines action sequences with logical challenges.

Psychic Force
Psychic Force

Fighting 04 October 1996

Unusual 3D fight, in which characters endowed with extraordinary abilities duel each other. The clashes take place in special spheres where warriors levitate.

Quake II (1997)
Quake II (1997)

Action 05 October 1999

The sequel to the groundbreaking first-person shooter by id Software that, just like its predecessor released the year before, set new visual standards thanks to the enhanced idTech 2 engine. The action of Quake II takes place in the distant future where humanity established contact with a biomechanical race of the technologically advanced Stroggs. When it turned out that the alien secretly plan to conquer Earth, a special space marine unit was sent into action.

Ogre Battle: The March of the Black Queen
Ogre Battle: The March of the Black Queen

Strategy 27 September 1996

Hybrid JRPG and a strategy game in which we travel across the continent of Zetegenia to overthrow the bloody rule of the emperor. While we move around the tactical map in real time, clashes involving various units (from humans to mythical creatures like griffins or vampires) take place in turn-based mode. Depending on our actions, history can end in one of thirteen ways.

Omega Boost
Omega Boost

Arcade 31 August 1999

Created by the authors of the Gran Turismo series, this is a shoot up action game in which players control a powerful robot and fight waves of enemies. The production is characterized by a high level of visual setting. The mosses shown in the game were designed by the creator of the brand Macross.

Front Mission 3
Front Mission 3

RPG 02 September 1999

Tactical Japanese RPG, in which players lead a team of two-legged robotic pilots, vanzers. Production is considered to be one of the best in the history of the species.

Azure Dreams
Azure Dreams

RPG 13 November 1997

Hybrid jRPG and roguelike production, enriched with elements taken from dating simulators. As we play, we take control of Kohem, a warrior who travels the floors of the Monster Tower, in search of answers about the mysterious disappearance of his father. During his voyages, heros gains not only more and more powerful equipment, but also eggs from which monsters hatch - these can accompany him in his struggle and help in clashes with more and more powerful adversaries.

Midnight Run
Midnight Run

Racing 30 January 1998

Converted from slot machines arcade racing game that allows you to test your skills during night-time city rides behind the wheel of sports cars.