Nobunaga's Ambition Video Game Series
Video Games Encyclopedia by Gamepressure.com
Nobunaga's Ambition: Awakening
Strategy 20 July 2023
Nobunaga's Ambition: Awakening is a strategy game set in Japan during the Sengoku era. Clan management, forming armies and handling the economy are all turn-based. Battles, meanwhile, take place in real-time.
Nobunaga's Ambition: Taishi
Strategy 30 November 2017
Another entry in the series of strategy games developed by Koei Tecmo, this time not only for big platforms but also mobiles devices. As the previous games, Nobunaga’s Ambition: Taishi takes us to the feudal Japan of the Sengoku era and lets us take part in the major battles of those turbulent times.
Nobunaga's Ambition: Sphere of Influence - Ascension
Strategy 24 March 2016
A turn-based strategy game developed by Koei Tecmo. The action of the title takes place in Japan during the Sengoku era (years 1467-1573). Similarly as in the previous installments of the series, the main part of the game are the story campaigns in which the players can learn about the history of various actual people such as Yukimura Sanada, Masamune Date or Ieyasu Tokugawa. More than two thousand of playable characters appear in Nobunaga's Ambition: Sphere of Influence – Ascension. The story tells about the events that led to the birth of the Tokugawa Shogunate. The gameplay is turn-based and concentrates on managing one’s fief, providing the army with technology, training soldiers, trading with neighbors and waging wars. Naval battles and sieges are a novelty in the series. The player can even start his carrier as a regular officer who climbs the ladder of the military career. The game features high-quality (for the genre’s standards) graphics.
Nobunaga's Ambition: Sphere of Influence
Strategy 12 December 2013
Fourteenth edition of one of the longest Japanese strategic series, developed by KOEI since 1983. In the game we play the role of the feudal master of the Sengoku era, who fights in the name of the great idea of unification of a war divided country, becoming at the same time the first Japanese Shogun. The game is based on three pillars: creation, diplomacy and war.
Nobunaga's Ambition: Iron Triangle
Strategy 06 March 2008
Nobunaga's Ambition: Iron Triangle is a turn-based strategy whose action was set in the reality of 16th century Japan. The player takes on the role of Nobunagi's Ode and takes over the leadership of one of the principalities. Its task is to create an economic and military power that will be able to unite the Country of the Cherry Blossom. Developers from Koei prepared 9 historical and fictional scenarios, available in three game modes.
Nobunaga's Ambition: Rise to Power
Strategy 05 February 2008
A complex real-time strategy set in feudal Japan. We command armies, also dealing with diplomacy and urban development.
Nobunaga's Ambition Online
RPG 04 February 2005
Network role-playing (MMOcRPG) by one of the largest Japanese companies specializing in the production of computer games - Koei (producer of Dynasty Warriors and Kessen series, among others).
Nobunaga's Ambition
Strategy 31 December 1983
A turn-based strategy in which players play the role of Shingen Takeda or Nobunaga Ode to attempt to conquer the central regions of Japan during the Senegalese period. The game takes place in a turn-based system, focusing on state management, building an efficient economic system, exposing an invincible army and conquering areas belonging to hostile clans.