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The Talos Principle
Puzzle
October 13, 2017
A unique first-person puzzle game developed by the Croatian Croteam studio, the creators of the Serious Sam series. Our character wakes up in a world filled with ancient ruins and advanced technology, where he finds 120 puzzles prepared by a creator, employing various laws of physics and different mechanics. We travel across the game’s world nonlinearly, choosing our own path and completing the tasks presented to us, which consist of e.g. manipulating tetris blocks, using gusts of wind, controlling drones, or disabling guarding turrets. Every decision has impact on our future, and the difficulty of puzzles rises with time, as we face deadlier traps and dangers. The characteristic feature of this title are its high-quality visuals that benefit from the Serious Engine 4 technology. It allows for scanning real life locations and items, then bringing them to virtual world.

The Witness
Puzzle
September 21, 2017
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.

Hearthstone
Puzzle
April 2, 2014
A card logic game set in the fantasy universe of Azeroth, known from the Warcraft franchise. The game was developed by Blizzard Entertainment company, who mention the cult card game Magic: The Gathering as one of their major inspirations. Hearthstone: Heroes of Warcraft lets you pick one of the nine available character classes and build you own deck of cards, which you can use in battles against the AI (tutorials) or living opponents (duels, tournaments). Gameplay mechanics are based on a set of easy to learn rules. Victory is rewarded with new cards. The game is based on free-to-play model with optional microtransactions, which means that although you can play Hearthstone: Heroes of Warcraft for free, some elements require payment.

Spooky Pop
Puzzle
cancelled
A logical action game from the creators of Clash of Clans, in which we direct ghost hunters fighting against phenomena. The production uses fun mechanics known from other match-3 titles, but also adds some interesting solutions, including power-ups and interactive elements of the environment.

Unmechanical
Puzzle
March 17, 2013
A puzzle platformer about a robot that tries to get out of a mysterious maze. The game consists of about 30 physical, mental or memory puzzles. Most of them are solved by interacting with the environment, e.g. moving objects. The production is distinguished by quite climatic graphics and music.

Gwent: The Witcher Card Game
Puzzle
October 29, 2019
A stand-alone version of collective card game (CCG) that debuted in the bestselling RPG, The Witcher 3: Wild Hunt, by CD Project RED, and quickly became acknowledged as one of the best minigames in history. In Gwent: The Witcher Card Game players compete against each other with progressively collected decks of cards from five different factions. As in most CCG, the gameplay is turn-based, but quite unusually, the player’s objective is to gather more attack points than opponent. Cards are placed in three different rows, respectively for melee soldier, ranged units and siege machines like catapults. Our army’s strength can be both increased and decreased with special cards, unique skills of commanders or weather effects. Aside from complex multiplayer mode, the game also offers an episodic story campaign.

Papers, Please
Puzzle
August 5, 2022
An unusual logic game and a satirical take on the communism. It is the first commercial project from Lucas Pope. The story is set in a fictional socialist country named Arstotzka. The country was at war with the neighboring Kolechia for a few years, but now it is over. The city of Grestin has become a crucial point on the new border between the two countries. The player is put in the shoes of a new customs officer whose task will be to carry out border checks in order to neutralize potential smugglers, spies, and terrorists. Before giving someone permission to enter the country, the player not only has to check their papers and verify the data against a primitive database, but also order searches and inspections. Despite the simplicity of mechanics, the game features an extensive story campaign which ends in one of several alternative ways, depending on the player's choices.

Magic Duels: Origins
Puzzle
July 8, 2015
A video game adaptation of the Magic: Origins card game from Wizards of the Coast, developed by Stainless Game. Unlike the earlier digital renditions of Magic: The Gathering, the game is available as a free-to-play title and developed mostly through free updates. The creators changed some features in the game modes, with the biggest novelty being the return of the Two-Headed Giant variant, in which the players fight in pairs with shared life points. There is a system of dynamic missions and challenges that change not only for each user, but also for the whole community, and the new tutorial named Skill Quest lets players learn the rules easily. Deck Builder has also been improved, with in-game tips helping us in constructing our decks. Magic Duels: Origins offers Solo Battle mode to face off against artificial intelligence if we don’t want to duel with other people.

Monument Valley
Puzzle
April 3, 2014
A puzzle game in which we lead a silent princess I'm going through the surrealistic world of title monuments, helping her by manipulating the environment and creating optical illusions. Monument Valley is distinguished by its artistic, minimalist graphic design, inspired by Japanese paintings and paintings by Maurits Cornellis Escher.

Candy Crush Saga
Puzzle
November 14, 2012
A match-3 puzzle game developed by King for mobile devices and social network services. The gameplay in Candy Crush Saga is very simple. The player is tasked with moving (vertically or horizontally) the candies on the map in such way so that they combine into groups of at least three identical ones. Candies combined in such way disappear and the player receives points. Each level features specific objectives to meet, such as obtaining specified high score or combining a predetermined number of specific candies. The game is more interesting thanks to various bonuses such as explosives which can be detonated after matching a larger number of candies in one go. These explosions can clear large parts of the level at once. The game features colorful, “cartoonish” graphics and it employs a typical free-to-play distribution model with microtransactions.

Teslagrad
Puzzle
October 24, 2018
Two-dimensional platformer with action elements, set in a steampage-like reality in which electricity and magnetism play a major role. As a young boy entangled in a mysterious conflict, we cross the floors of an abandoned tower, solving a series of logical puzzles requiring the skillful use of the laws of physics.

Another Case Solved
Puzzle
February 20, 2014
Developed by the native ATGames studio, a detective puzzle game with elements of adventure and RPG. In the game we play the role of a detective, who in the times of candy prohibition deals with solving further criminal riddles. The game combines 'Match 3' production elements and guess-style social games with an RPG character development system.