Strategy Video Games67
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Take the A-Train III
Strategy 01 June 1992
An economic strategy in which we take the position of head of the urban railway network and our task is to contribute to the development of the metropolis. The game is the third installment of a series of games developed since 1985, known in Japan as Take the A-Train.
Empires Apart
Strategy 29 March 2018
A multiplayer real-time strategy. The players are taken to the Middle Ages and build a thriving society, gather resources, provide the army with technology, and fight other nations.
Kingdom: Classic
Strategy 21 October 2015
A minimalistic strategy game with RPG elements, which is a commercial version of a popular flash title of the same name, developed by Dutch studio noio. The player assumes the role of a king, traversing the world, who acquires new subjects by giving gold to settlers. As a result, newly recruited subjects build and develop villages, creating tools, weapons, and fortifications essential for defense against raiding trolls.
Cities: Skylines - After Dark
Strategy 24 September 2015
An official expansion to Cities: Skylines, an economic strategy game released in 2015 and developed by the creators of Cities in Motion series - Finnish studio Colossal Order. In accordance with the add-on’s title, the biggest innovation it introduces is a dynamic day and night cycle. More importantly, this is not just a cosmetic feature, because at night your citizens engage in entirely different activities, and the traffic is reduced.
The Walking Dead: No Man's Land
Strategy 29 August 2015
A turn-based strategy game for mobile devices, based on the popular TV series by AMC Network. The Walking Dead: No Man's Land takes us to a post-apocalyptic world overrun by the living dead, while the production’s plot is strictly connected to the TV series. Gameplay-wise, it is a classic turn-based strategy game. While playing, we command a small group of humans who fight hordes of hungry zombies.
30 Years' War
Strategy 03 September 2015
A turn-based strategy game, developed by The Headquarter – a Spanish studio known for Espana 1936. This time, the authors enable us to take part in the Thirty Years’ War, a 17th century conflict between Protestant countries of the Holy Roman Empire, supported by other European nations (e.g. Sweden, Denmark, France, Scotland, or England) and the coalition led by Catholic Habsburg dynasty.
Age of Mythology: Tale of the Dragon
Strategy 28 January 2016
A DLC, created by Skybox Labs in cooperation with Forgotten Empires studios, to Age of Mythology: Extended Edition – a remastered version of the classic RTS game from Ensemble Studios. The expansion, named Tale of the Dragon, doesn’t change much in basic game mechanics, which remain the quintessence of real-time strategy with a complex economic aspect.
NEO Scavenger
Strategy 15 December 2014
A turn-based strategy game with survival elements, set in near post-apocalyptic future. Earth has been invaded by nightmarish legendary monsters that ruined the cities and slaughtered almost all humans. The survivors hide in fortified metropolises and small, forgotten villages, hoping to live through at least one day more. You play as a person, who wakes from cryogenic sleep and wants to find out who they are and what happened to humanity.
Total War: Attila - Age of Charlemagne
Strategy 10 December 2015
The second major expansion for Total War: Attila, the installment that takes us to the medieval Europe during the Charlemagne period. The add-on provides a new, extensive story campaign that offers 52 provinces to conquer, 8 factions to lead, and over 300 previously unavailable units.
Clash Royale
Strategy 02 March 2016
A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen.
Populous: The Beginning - Undiscovered Worlds
Strategy 30 November 1998
Official add-on to Populous: The Beginning, the third installment of the so-called 'god games' series launched in 1989. The plugin doesn't make any changes in gameplay mechanics, offering 12 completely new missions for single- and multiplayer fun.
Godus Wars
Strategy 03 February 2016
An improved version of Godus – the spiritual successor of the Populous series which was a real-time strategy in which the player could assume the role of a god. The game was created by 22 Cans, a studio founded by Peter Molyneux, the creator of such series as Dungeon Keeper, Black & White and Fable. In Godus Wars player assumes the role of one of four playable gods who use their powers and abilities to secure welfare and safety of their followers.
Graviteam Tactics: Mius-Front
Strategy 05 March 2016
A tactical combat simulation set during WWII. The game was developed by Graviteam, which has already produced several similar productions. This time the player leads the German or the Russian army in the battles taking place near the eponymous Mius river during 1943. The game offers two large-scale military operations, the course of which is influenced by the decisions made by the player and the game's advanced AI.
Anno: Build An Empire
Strategy 20 November 2014
A spin-off of the popular economic strategy game series, created for mobile devices by Mi'pu'mi, founded by former Rockstar members, with the help of Blue Byte Software. The game is set in the colonial era, and your task is to establish and develop a prosperous colony in a newly-discovered region of the world. You start out on a tiny island with a small supply of materials, but as the game progresses, you unlock more resources and various other islands.
Drive on Moscow
Strategy 21 November 2013
Drive on Moscow is a released on PlayStation 4 war strategy recreating the fighting on the Eastern Front of World War II. This is a production for demanding players looking for a realistic battle simulation and an exorbitant level of difficulty.
Hex Heroes
Strategy TBA
Hex Heroes is a real-time cooperative strategy game. One player takes on the role of Commander-in-Chief and gives orders to four other players. Thanks to efficient cooperation, the team develops the kingdom and gradually fortifies it. The aim of the game is to defend enemies from attacking hordes of enemies or to destroy their seats.
Ravenmark: Scourge of Estellion
Strategy 10 November 2011
Ravenmark: Scourge of Estellion is a PC-based fantasy strategy. The production offers only a campaign and emphasizes the fictional aspect. The game boils down mainly to large scale battles by means of a turn-based combat system, requiring the use of formation and taking into account the terrain.
Transport Tycoon (2013)
Strategy 03 October 2013
Transport Tycoon is an Android-based mobile economic strategy. It allows you to play the role of president of a transport company operating from 1930-2030. Our task is to earn money, develop the company and mock the competition market.
Basement
Strategy 11 November 2019
An economic strategy game by Belarusian studio Halfbus. The title is a full-fledged version of the free-to-play prototype created for the Ludum Dare contest. You play as a scientist, who cannot gather funds for his research the legitimate way and decides to produce drugs. After finding a suitable location, you get to work and cook small amounts of narcotics for local addicts.
Transport Empire
Strategy 09 April 2014
A social economic strategy in which we are expanding the railway network in an effort to lift a declining family interest. During the game we transport a variety of raw materials, thanks to which, as the game progresses, we will build a fleet of trains, build new cities, factories, as well as railway tracks and stations, thus creating a powerful transport empire.
The Witcher Battle Arena
Strategy 22 January 2015
An online battle game attempting to create a MOBA game in The Witcher universe. The title was developed by Fuero Games in cooperation with the team at CD Projekt RED. The gameplay focuses on short, dynamic battles of 3-member teams composed of characters known from Andrzej Sapkowski’s novels. Among them, we can find Geralt of Rivia, Iorweth, Zoltan Chivay, and Philippa Eilhart. Each character possesses a different set of skills and uses unique special items.
Total War Battles: Kingdom
Strategy 24 March 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security.
Neuroshima Hex
Strategy 17 September 2010
An adaptation of a 2005 Polish board game by Michal Oracz, set in the Neuroshima RPG universe. The game is turn-based, set on a board of 19 hexagonal tiles, tasking 2-4 players with battling each other, controlling different armies.
Gratuitous Space Battles 2
Strategy 16 April 2015
A continuation to Gratuitous Space Battles developed by Positech Games. Along with its twin project – Gratuitous Tank Battles – the game presents a slightly different approach to the popular tower defense strategy game genre. Like in the first installment in the series, the players cannot directly influence the outcome of particular battles, and the key to success lies in proper planning and preparation.