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Mage: The Ascension - Refuge
Adventure
February 16, 2017
An adventure storytelling game for mobile devices, created by White Wolf Entertainment and Swedish novelist Karin Tidbeck. Mage the Ascension: Refuge is based on a tabletop role-playing game. The production takes place in today's Sweden, and you play as a woman, who recently learned that she's a mage and gradually discovers her powers, which allow her to shape reality. Unfortunately, enemy factions want to use her powers to conquer the magical society. There are no arcade sequences in the game, which focuses on the plot, shown via text with occasional pictures, and on conversing and making decisions, which affect the story. To succeed, you need to achieve balance between your desire for power and the risk of the so-called Paradox.
Vampire: The Masquerade - We Eat Blood
Adventure
February 16, 2017
A narrative adventure game from White Wolf Entertainment’s team, based on the popular tabletop game Vampire The Masquerade. It takes place in alternative reality, known as World of Darkness, where many supernatural beings live besides humans. We play as a young vampire, who only recently started to feel the great hunger and noticed changes in his body. Players will help him cope with this new reality and discover the truth about the supernatural world that surrounds him. Vampire The Masquerade: We Eat Blood focuses on story and the decisions that affect it. What’s unusual is that the game’s interface looks like an operating system of a modern smartphone, through which we discover new plot threads or contact other characters.
Zarya-1
Adventure
April 24, 2017
A text adventure maintained in the convention of horror science fiction. Players direct the actions of four astronauts sent to the Moon to investigate the source of the disturbing signal that reached Earth in 2021. During the game we get acquainted with the text messages sent by our charges (from time to time enriched with graphics stylized on photographs) and we make decisions that lead us to one of the several endings.
Space Rangers: Quest
Adventure
September 5, 2016
A text-based science-fiction adventure game from SNK Productions, loosely related to the previous games from the 2002’s series of Space Rangers. It tells a story of mysterious threat that can eradicate all living creatures in galaxy. We play as a space pilot that tries to find out the source of this danger and stop it. We travel across many parts of galaxy, completing plot quests. Gameplay doesn’t differ from the genre’s formula: all events, dialogues and even combat take form of text, while the player chooses one of the available choices or answers to progress the plot. Unlike typical gamebooks, however, the Space Rangers: Quest offers attractive visuals.
Choices: Stories You Play
Adventure
August 3, 2016
A simple text adventure game developed by Pixelberry (a studio established by former employees of Electronic Arts) known for creating High School Story and Hollywood U. In Choices: Stories You Play, the player gets to learn diverse stories – in one case, he can be fighting for a lost throne, in another, he can become a private detective trying to catch a murderer. The player can also be a student at a school, where teenagers form life-long relationships, while others are looking for love. The gameplay revolves around reading the text describing what given characters say and making decisions – sometimes, one has to e.g. choose one of the available questions or select who is going to talk next. Player’s actions affect the story. The game is available for free, however, it features an optional microtransaction system. With real money, the player can purchase the in-game currency in the form of diamonds, which can be used to make certain decisions. Additionally, certain episodes require special serial keys.
Sorcery! 3
RPG
April 22, 2015
Third entry in the series of fantasy gamebook RPGs, started in 2013 by inkle Ltd.. The story of Sorcery! 3 connects to two previous titles, but it is not necessary to know them in order to play the game. That’s because we are taken to a completely new region, Kakhabad, where a powerful artifact known as The Crown of Kings is hidden in one of cities. We are given the task of retrieving this relic, though our mission will be much more difficult due to five snake lords standing in our way, each of them determined to kill us. Game mechanics remained mostly the same as in the previous titles, offering a more interactive approach to gamebooks than most other games of this genre. Aside from battles and decisions, we will take part in many conversations, and explore many locations. The game features good-looking visuals.
The Martian: Bring Him Home
Adventure
October 1, 2015
A text-based adventure game, based on the movie The Martian by Ridley Scott. The Martian: Bring Him Home was released for mobile devices as a premium game. Just like in the movie, the main task is to help the astronaut stranded on the surface of Mars. You play as a NASA specialist, who aids Mark Watney by giving him useful tips and takes care of his emotional state. The gameplay consist of conversing with the “Martian” and choosing the right dialogue options. Your answers have a huge impact on the story, which can end in several ways. The Martian: Bring Him Home is also quite educational — before helping Wantey, you often have to learn the scientific ways of solving problems, since a wrong decision may end up in the astronaut's death. Additionally, you can consult the systems monitoring the situation on Mars and Watney's health.
Sorcery! 2
Adventure
June 10, 2014
A sequel to a unique adventure RPG by inkle studio, and an adaptation of a popular gamebook by Steve Jackson and John Blanche. The story of Sorcery! 2 continues the tale of its predecessor and takes us to Khare, town of outlaws, where The Festival of Thieves is celebrated. Players have to discover the mysteries of the town, overthrow the council ruling it, and stop an incoming invasion. We can start with a completely new character or import our hero from the first game to explore the world and talk with characters, making decisions that affect the plot. Interestingly, depending on our personal feelings, the town’s inhabitants might not necessarily deserve saving, and their fate is mostly in our hands. The key features of the first Sorcery! are obviously present, including the original character development system and the unusual battle system that chooses the actions available to us depending on our play style.
Sorcery! 4: The Crown of Kings
Adventure
September 22, 2016
The fourth (and, according to its creators, final) entry in the warmly-welcomed adventure RPG series from inkle based on Sorcery!, a popular gamebook from 1983. Like the three previous titles, Sorcery! 4 offers a completely new story, so knowledge of the earlier games isn’t necessary to play. Once again, we can create a completely new character or import our old hero from the previous parts of the series. The gameplay of Sorcery! 4 employs the usual mechanics of the series, focusing on exploration and reading to get to know characters and the surrounding world. The story, however, develops non-linearly and is shaped by the numerous decisions the player had taken throughout the game. The game is complemented by the trademarks of the series: the character progression system and unique arcade combat.
Antioch: Scarlet Bay
Adventure
November 25, 2022
A text adventure game focusing on co-op experience and investigation-related aspects. It was created by Mi-Clos - a French developer. The year is 1983 and the plot is set in the titular Antioch - a fictional town surrounded by sea and mountains. The game follows the adventures of two detectives working on an exceptionally complicated case. The entire action takes place in a small, open world, where a large number of side cases await for solving, apart from the main storyline the game presents the player with. When it comes to the mechanics, Antioch makes references to classic gamebooks - for the most part, the player is engaged in reading, which is accompanied by numerous graphics and animations displayed. However, the game stands out with its focus on cooperation between two players assuming the roles of the detectives mentioned above. Their mutual interactions, decisions made and teamwork during interrogations all shape the course of the story and affect the final results of the investigation.
Out There: Chronicles
Adventure
July 7, 2016
A mobile adventure game developed by French studio Mi-Clos. The story of Out There: Chronicles is related to the exploration strategy game Out There. The title is not a direct sequel but a rather spin-off. Once again the player travels to the distant galaxy inhabited by various alien species. The main protagonist is a lone human astronaut. Out There: Chronicles expands the player's knowledge player about the universe by, for example, explaining who created the so-called Arcs. Out There: Chronicles is an adventure game of the gamebook subgenre. The gameplay focuses on reading the descriptions of events that are accompanied by graphics and animations. Between the descriptions the player must select one of several available reactions to the events that occur on the screen. The decisions can lead the story to different outcomes. The title is enriched with small RPG and strategy features – during the game the player must develop the protagonist and manage the resources of his ship. Out There: Chronicles features nice, cartoonish 2D graphics.
Lifeline: Whiteout
Adventure
May 24, 2016
Another installment in a series of mobile adventure titles developed by 3 Minute Games. The plot is centered around a man called V. Adams, who wakes up in a distant corner of the Earth one day, right in the middle of a raging snow storm. Without remembering how he got there, he realizes he has no chances of survival just on his own. However, a special text message system allowing him to contact the player becomes helpful in his attempt to make his way out of that dangerous place. The player's task is to give various advices to the protagonist, in order for him to be able to make it out alive and find a way back to civilization. Along the way, the player also helps the protagonist in discovering the truth behind his past and the events that led to this miserable situation. Similarly to the previous installments, Lifeline: Whiteout is a form of a gamebook that requires the player to respond to the messages received, choosing from several reponse options available. These affect the actions of the protagonist and further developments of the story.
When Silence Fell
Adventure
January 17, 2019
When Silence Fell is an episodic interactive story told during the Thirty Years' War, a production of Inkborne Tales studio. With the help of a logbook the player learns the fate of Sophie. Depending on the decisions taken, its history will turn out differently.