Strategy Video Games56
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
The Godfather: Five Families
Strategy 26 October 2011
The Godfather: Five Families is a free-to-play, browser-based MMO strategy in gangster climates. The action was set in New York from the second half of the 1930s, where a war takes place between five great mafia families. By joining Stracci, Cuneo, Barzini, Tattaglia and Corleone, players build a gangster empire and try to get rid of the competition. The game was developed by Kabam studio specializing in this kind of productions.
Combat Mission: Shock Force
Strategy 27 July 2007
Continuation of a well-known series of strategy games, played in a three-dimensional environment in WEGO system, so far focused on the Second World War. This time the programmers from Battlefront studio decided to break with tradition and move the action to the present time.
Desert Operations
Strategy 15 January 2010
Desert Operations is a browser-based strategy in the MMO (Massive Multiplayer Online) convention. The player's task is to expand a small state and bring it, through conquests and diplomacy, to the role of a superpower in the virtual world.
Stone Age Kings
Strategy 30 May 2011
Stone Age Kings is a browser strategy game set in the Stone Age. As the commander of one of the wild tribes, we strive to develop our army and expand on the map of the world. There is a micropayment system in the game - for real cash we can buy a special raw material, which makes the game easier.
Close Combat V: Invasion Normandy
Strategy 05 October 2000
A strategy that broke away from the events of June 6, 1944, when the combined forces of the United States, Great Britain, Canada and France began the greatest maritime landing in the history of the world.
Eufloria
Strategy 21 October 2009
Eufloria is a strategy game for which Dyson, an independent development studio, is responsible. The game consists in colonizing asteroids drifting in space. The player directs small flakes of plants and biological organisms, trying to overcome the hostile environment and develop life. The title is distinguished by an unusual visual setting by Rudolf Kremers and Aleks May.
Tropico 3
Strategy 24 September 2009
The third installment in the bestselling series of economic strategy games, this time also available on the Xbox 360 console. Although the series was handed to a different developer, the Bulgarian studio Haemimont Games, the foundations of the gameplay remained unchanged. In the game the player assumes the role of a leader of a small island nation and transforms it into either a democratic paradise or an oppressive dictatorship.
SimCity 2000
Strategy 22 October 1993
A classic entry in the famous Sim City series. It enables the players to once again become the mayor of a new city and to lead it to greatness by combining the necessity to make citizens happy with generating profits.
Swords & Soldiers
Strategy 15 May 2009
Swords & Soldiers is a humorous and cartoon style real-time strategy created by Ronimo Games studio. Players control the actions of one of the three factions - the Vikings, Aztecs or cosmic marines, trying to conquer the opponent's castle and at the same time defend their own. The game consists mainly in efficient production of units, gaining raw materials and casting spells.
Besieger
Strategy 28 May 2004
Real time strategy created by Primal Software team, creators of The I of the Dragon. The action was set in the land of fantasy, where two different nations stand to fight.
Gadget Tycoon
Strategy 19 September 2001
A strategy and economic game in which we have the opportunity to make a fortune by selling various bizarre toys (e.g. jet-powered rollers, androids to help do homework) created by a team of creative inventors.
KnightShift
Strategy 15 September 2003
Polana II is a continuation of the first entirely Polish real-time strategy, created by Reality Pump, a Krakow-based real estate development studio. The action of the game was set in medieval realities, and the player has the opportunity to learn about the history of Prince Mirko in three feature campaigns. A variety of solo games are multi-player battles, in which up to 8 people can participate.
Clash
Strategy 30 June 1998
Clash is a turn-based strategy prepared by the Polish developer studio Longsoft Multimedia, whose plot was based on the legend of the ancient land of Karkhan. The player is at the forefront of a civilization that defends itself against invaders' attacks. The creators placed great emphasis on economic elements and options for expanding the fortress.
Cultures 2: The Gates of Asgard
Strategy 18 May 2002
The next part of the series about the conquests of Viking civilization. Previously, in Cultures: Discovery of Vinland, our brave heroes conquered the American continent, and here they begin to expand their influence into Europe and the Middle East.
Warhammer 40,000: Chaos Gate
Strategy 10 December 1998
Move into the dark world of Warhammer 40,000, where in the vast plains there is a great war between the forces of good and order, represented by the forces of the Emperor, and the forces of evil and chaos.
Zoo Tycoon 2: African Adventure
Strategy 22 May 2006
An add-on for Zoo Tycoon 2, the second installment in the economic strategy game series, in which you play as the manager of a virtual zoo. The expansion, developed by Blue Fang Games, adds African scenery and animals. The new species include white rhinos, bongo antelopes, and striped hyenas.
Cold War: Conflicts
Strategy 11 December 2003
Real-time strategy of Sudden Strike series creators. The action takes place during the Cold War, namely between 1950 and 1973.
Space Rangers 2: Dominators
Strategy 26 November 2004
Space Rangers 2: Rebelia is a continuation of the real-time space strategy (RTS) published in 2002 by the development team of Elemental Games studio. The action of the game was set 200 years after the events presented in the "one". The player plays the role of a hero, who is supposed to stop rebellious machines, planning to conquer the whole Universe.
Earth 2160
Strategy 03 June 2005
The next part of the famous strategy in sci-fi realities from the famous Earth series, by Reality Pump. The action takes place right after the last part, in which the destruction of Earth took place. The three previously available nations are joined by aliens who also want to control the solar system. Great music, spectacular effects, improved interface, detailed missions, as well as an extensive multiplayer mode will allow for hours of fun.
Star Trek Starfleet Command: Orion Pirates
Strategy 13 July 2001
A real-time strategy set in the Star Trek futuristic star series, which tells the story of eight great galactic empires fighting with extremely strong pirate cartels.
Odium
Strategy 29 September 1999
An original PC game that combines elements of adventure games, turn-based strategies and RPGs, created by Polish studio Metropolis Software House, led by Adrian Chmielarz. The story of Odium is rather grim as it combines elements of political fiction, science fiction and horror. It is set inside a Russian military base on the territory of Poland, where a research on a super soldier was being conducted.
Medieval: Total War - Viking Invasion
Strategy 06 May 2003
An official expansion for the 2002 strategy game Medieval: Total war by British studio Creative Assembly. Viking Invasion takes place over 1200 years ago, in 793, when the eponymous Scandinavian warriors terrorized the whole Europe. The expansion introduces new maps, including the area of what is now Great Britain and Scandinavia, and a new campaign, in which your main objective is conquering the British Isles.
Vegas: Make it Big
Strategy 17 October 2003
Economic strategy created by Deep Red Games team, known for producing such popular economic sim as Monopoly Tycoon or Beach Life. The game allows players to make a fortune in Las Vegas, casino kingdom, hotels, etc. The game allows players to make a fortune in Las Vegas, casino kingdom, hotels, etc.
Steamland
Strategy 29 December 2003
Steamland is a real-time strategy prepared by Russian studio Gromada. The action of the game is set in a world dominated by intelligent steam machines, which, divided into two competitive civilizations, are waging a war for raw materials among themselves. The player directs the actions of one side of the conflict, building factories (where tanks, launchers, trains and all kinds of weapons operating with the use of steam) and conducting military operations.