Strategy Video Games96
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
King Arthur: The Saxons
Strategy 08 June 2010
Extension to King Arthur: The Role-playing Wargame allowing us to take command of the Saxons. The authors prepared a new campaign and extended the diplomacy system, which increases the possibility of interaction with the Church, Sidhe, other kings, guilds taken out of the law, famous knights, and even with candidates for our wife. Plugin requires a basic version of the game.
Hearts of Iron III: Semper Fi
Strategy 06 June 2010
The first expansion for Hearts of Iron III by Paradox Interactive. The add-on gives players more control over military and political aspects of their countries. Hearts of Iron III: Semper Fi allows us to set our own victory conditions that are hidden from our opponents. Diplomacy was expanded in terms of relations with allies, letting us convince them to attack a given target, share our technological inventions, or ask them for reinforcements.
Robocalypse: Beaver Defense
Strategy 31 May 2010
A funny tower defense game. The player's task is to set up defense points and stop the army of a manic beaver marching through the screen.
World of Battles: Morningstar
Strategy 27 May 2010
World of Battles is a real time network strategy (MMORTS) game produced by Frogwares development studio. The action has been set in the reality of fantasy, and players have the opportunity to take control of one of the nine races and fight for dominance over the magical world. The title is distributed on a "free to play" basis with the option of micropayment for some facilities.
Command Ops: Battles from the Bulge
Strategy 26 May 2010
A tactical game played during World War II. The action focuses on the last large offensive of German troops on the western front. The creators of the production focus on a realistic presentation of war struggles. In addition to the solo campaign, an extensive multiplayer mode and scenario editor were prepared.
Making History II: The War of the World
Strategy 25 May 2010
The second part of the complex strategy, whose action was set in the realities of the Second World War. The game was played again in a turn-based way, although this time it is presented on a three-dimensional map.
Legio
Strategy 21 May 2010
Turn-based strategy game which is an interesting combination of chess and battle games. The authors have prepared several different game modes, including a fight against computer opponents, a classic two-person PvP duel (Player vs Player) and extensive tournaments (so-called Elimination Tournaments).
Majesty 2: Battles of Ardania
Strategy 21 May 2010
Second addition to Majesty 2's strategy: The Fantasy Kingdom Sim. The plot revolves around a mysterious werewolf magician who has united hordes of monsters and is planning an invasion of the kingdom of Ardennes. The extension offers a long eight mission campaign and four new multiplayer maps.
Rock Age
Strategy 16 May 2010
Rock Age is a social networking game for Facebook users created by Ingle Games studio. Players take on the role of the leader of the caveman tribe and are responsible for the economic, social and military development of their settlement. The whole is maintained in a cartoon convention, evoking associations with the series "Flintstonowie".
Tropico 3: Absolute Power
Strategy 12 May 2010
An official expansion pack for 2009's Tropico 3 - a strategy game created by the Hungarian studio Haemimont Games. Absolute Power offers a completely new story campaign comprised of 10 missions taking place on a separate map. The expansion brings a set of previously unavailable buildings and structures enabling us to affect how the environment looks.
Heroes of Newerth
Strategy 12 May 2010
S2 Games is a game focused on network battles MOBA inspired by the modem Defense of the Ancients. Two teams stand in front of each other and the task of each team is to destroy the central building in the enemy base. The action takes place in the same world as the Savage series.
Hegemony: Philip of Macedon
Strategy 10 May 2010
An epic strategy recreating the conquest of Filip Macedonian. The game takes place in real time and focuses on a realistic representation of the war campaigns of the title commander. The game does not separate the strategic from the tactical sphere. At any time we can move the camera away from the battlefield up to the ceiling, where the whole available territory is visible.
Paradise Island
Strategy 02 May 2010
A social economic strategy in which we take control of our own island, located somewhere in the Caribbean, and our task is to make it a perfect resort and, at the same time, an excellent source of income.
Field of Glory: Storm of Arrows
Strategy 26 April 2010
The next extension to the historic turn-based strategy game Field of Glory, produced by Slitherine Strategies studio. In the enlargement we move on to the Middle Ages around the 14th - 16th century. In the game we play the role of the leader of the state, who fights not one war with neighbors, and his task will be primarily to manage his army and its resources.
Elements of War (2010)
Strategy 22 April 2010
Real-time strategy based on tower defense by Orange Cutain Games. In the game we play the role of a defender of the kingdom, whose task is to develop defensive structures to protect against sinister enemies. The game is based on the truncated Unreal Engine 3, which provides a good graphics.
Lord of Ultima
Strategy 20 April 2010
A browser strategy in the world known from the legendary Ultima cRPG series. Players take on the role of lords, who build a kingdom and fight for power. We must take care of the economy, collect raw materials, construct defensive structures, as well as gather armies and wage wars. The whole is based on a free model with micropayments.
Creature Defense
Strategy 01 April 2010
An interesting combination of a tower defense game with a card. While defending our domain we use a deck of cards representing various attacks and monsters.
OpenTTD
Strategy 01 April 2010
OpenTTD is a free fan-made version of the 1994 economic strategy game. During the game, players have the opportunity to create a thriving company specialising in passenger and freight transport.
Majesty 2: Kingmaker
Strategy 28 March 2010
The first addition to Majesty 2's strategy: The Fantasy Kingdom Sim. The extension enriches the game with a new single player campaign. In it we have to face Lord Blackviper and his army of goblins. The authors have also prepared a mission and battle editor.
Ironclads: Schleswig War 1864
Strategy 26 March 2010
Maritime turn-based strategy, in which we participate in the 1864 conflict between Denmark and the coalition of Prussia and Austria-Hungary. The authors focused on realism. The engine takes into account such technical parameters of ships as mass, displacement or speed. An extensive ballistics and weapons system was used.
Distant Worlds
Strategy 25 March 2010
Advanced RTS with space action. With each new game, a new galaxy is generated that fills up with tens of thousands of planets, beings and objects. Our task is to settle new colonies and to cooperate or compete with other inhabitants of space. Although the game has two-dimensional graphics, the size of its world and the capabilities of the included editor are very impressive.
Flotilla
Strategy 25 March 2010
Three-dimensional turn-based strategy taking place in space. We take part in clashes between small fleets, buy improvements to the spacecraft we own, and make numerous decisions affecting the further development of the plot. We fight enemies led by artificial intelligence or together with a friend on a split screen in cooperation and skirmishes mode.
The Settlers 7: Paths to a Kingdom
Strategy 23 March 2010
The seventh installment in one of the most popular economy simulation strategy game series invariably developed by Blue Byte Software since 1993. The latest entry in the franchise combines well-proven gameplay mechanics with a number of completely new solutions. The story campaign offers a relatively large amount of freedom, allowing the players to choose their own path to success.
Future Wars
Strategy 22 March 2010
A war strategy set in the realities of comic science fiction. Battles are fought in turn-based system on a map divided into square fields. Future Wars offers a single player campaign and multiple multiplayer modes, including email gaming.