Metal Gear Solid V: The Phantom Pain
Metal Gear Solid 5: The Phantom Pain, MGS V: The Phantom Pain
Release Date: September 1, 2015
Action, TPP, science fiction, stealth, Cold War, sandbox, tactical, 80s, multiplayer, singleplayer, internet
OpenCritic
Steam
A third person perspective stealth action game belonging to the famous Metal Gear Solid franchise. Metal Gear Solid V: The Phantom Pain was created by the Japanese studio Kojima Productions (formerly a subsidiary of Konami) led by Hideo Kojima. The story is set after the events presented in Metal Gear Solid V: Ground Zeroes, which served as a prologue. The main hero – Punished Snake – awakes in a hospital bed after having spent 8 years in a coma.
Last Update: November 2, 2015
Metal Gear Solid V: The Phantom Pain Game Guide & Walkthrough
This unofficial Metal Gear Solid V: The Phantom Pain guide will comprehensively present the extraordinarily complex and fascinating game made by Hideo Kojima.
Videos and Screens
[1:38] Metal Gear Solid V: The Phantom Pain Definitive Experience Edition launch trailer
[3:35] Metal Gear Solid V: The Phantom Pain Metal Gear Online - Cloaked in Silence
OpenCritic Rating
Game is Recomended by 100% of Critics. There are 120 Critic Reviews.
Kotaku: by Jason Schreier
Metal Gear Solid V is the best Metal Gear yet, and has immediately become one of my favorite video games of the last few years. It's an impeccable stealth-action game, clearly inspired in all the right ways by modern series like Far Cry, and it's got a level of moment-to-moment joyfulness that kept me satisfied even when I was slogging through harder versions of levels I'd already beaten just to see the "true" ending.
GamesRadar+: 5 / 5 by Dan Dawkins
A new standard for open-world interaction, and an incredible sign-off to a spectacular, often infuriating, series. This is one of the most ingenious, lovingly crafted games of all time.
VideoGamer: 9 / 10 by Steven Burns
A fitting swansong.
The main pros of the game
- Gameplay Mechanics: The game is praised for its refined gameplay, offering a variety of tactical options for completing missions, such as stealth, combat, and creative strategies. Players appreciate the freedom to approach missions in multiple ways.
- Open World Design: The expansive open-world environment is noted for its stunning graphics and attention to detail, enhancing immersion and exploration.
- Customization: Players enjoy the extensive customization options for weapons and gear, as well as the ability to manage and develop their base (Mother Base).
- Replayability: The variety in gameplay styles and missions contributes to high replay value, with many players drawn back to the game for additional runs.
- Atmospheric Experience: The game features a compelling soundtrack and immersive audio design that enhances the overall experience.
The main cons of the game
- Story Issues: Many users criticize the game's narrative for being incomplete, with a disjointed storyline and unresolved plot points. The abrupt ending and perceived lack of depth in character development are also highlighted as significant drawbacks.
- Repetitive Missions: Several reviews mention that side missions can become repetitive quickly, particularly in Chapter 2, where many missions are similar to earlier ones but with increased difficulty.
- Grind and Resource Management: Some players find the base management system tedious, with a grind required to gather resources and upgrade equipment, which can detract from the overall enjoyment.
- Character Portrayal: Users express disappointment over the portrayal of characters, especially the main character, Big Boss, who is seen as less engaging compared to previous entries in the series.
The features or elements that are missing from the game according to users
- Conclusive Story Elements: Players feel that the game lacks a proper conclusion and that significant content was cut during development, leading to a feeling of incompleteness.
- Co-op Gameplay: Many users express a desire for a cooperative multiplayer mode, which they believe would enhance the experience.
- Improved NPC AI: Some reviews mention that enemy AI could be more challenging, as players often feel overpowered and that enemies do not pose a significant threat.
- More Dynamic Interactions: Users wish for more varied interactions within the open world, such as random events or encounters that would make the world feel more alive.
Summary
- Overall, while METAL GEAR SOLID V: THE PHANTOM PAIN is celebrated for its gameplay mechanics and open-world design, it faces criticism for its narrative shortcomings and repetitive elements, leaving some players feeling that it did not fully meet the high standards set by its predecessors.
Summary generated on:
GAMERS Score
Average score from 4650 votes. 1565 players anticipated the game.
Metal Gear Solid V: The Phantom Pain Description
Metal Gear Solid 5: The Phantom Pain is another installment in the popular Japanese series of stealth action games created by Konami. The Kojima Productions studio is responsible for the production. The origins of the cycle, the founder and director of which is Hideo Kojima, go back to 1987. It consists of several main parts and many side-titles. The story of all is connected and presents different perspectives on the events taking place over several years.
The main protagonist of Metal Gear Solid 5: The Phantom Pain is Punished Snake (aka Big Boss), one of the key characters in the Metal Gear universe, which is well known to the veterans of the series, thanks to Metal Gear Solid: Peace Walker among others. He wakes up after nine years in coma, which was a result of suffered wounds, including the loss of his left hand. The events that led him to this state are presented in the prologue of the game entitled Ground Zeroes. Shortly after regaining consciousness, the hospital in which Snake resides is attacked by armed attackers and the protagonist has to flee. He is helped by a mysterious patient with a veiled face, showing up as Ishmael.
The creators introduced a lot of significant changes to the gameplay system. One of the biggest news is the open world, offering a lot of fun and freedom of choice of the path. Metal Gear Solid 5 is powered by a brand new engine – FOX Engine, developed by engineers and programmers of Kojima Productions. Its advantages are realistic visuals and advanced physics capabilities.
Last updated on August 14, 2015
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in Metal Gear Game Series
Game Series
Metal Gear Series
A series of action games, counted among the canon of stealth games, and one of the most important brands in Konami's portfolio. Until 2015, the development of the series was overseen by Kojima Productions studio.
25 video games
Metal Gear Solid V: The Phantom Pain Summary
Platforms:
PC / Windows
PlayStation 4
Xbox One
PlayStation 3
Xbox 360
Metal Gear Solid V: The Phantom Pain System Requirements
PC / Windows
Minimum: Intel Core i5-4460 3.40 GHz, 4 GB RAM, graphic card 2 GB GeForce GTX 650 or better, 28 GB HDD, Windows 7/8 64-bit
Recommended: Intel Core i7-4790 3.60 GHz, 8 GB RAM, graphic card 2 GB GeForce GTX 760 or better, 28 GB HDD, Windows 7/8 64-bit
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