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Fallout Shelter Game Guide by gamepressure.com

Fallout Shelter Game Guide

Table of Contents

Types of objectives | Exploration, weapons and outfits Fallout Shelter Guide

Last update: 11 May 2016

Type of available objectives change from time to time, however with your progress in the game it will get more difficult and time consuming. Also, other requirement will change, e.g. if you're expected to "give birth to 1 baby" at the beginning, later on you'll be expected to "give birth to 10 babies" and so on.

If your dwellers are assigned to the right work, it will increase your production. - Types of objectives - Objectives - Fallout Shelter - Game Guide and Walkthrough
If your dwellers are assigned to the right work, it will increase your production.

- Assigning dwellers to the right room - choose a dweller with a right skill and assign him to the right room. You can move the dweller to another room and then move him back to the first one to achieve an objective (if he worked there before you begun the objective)

- Arming with weapons or giving an outfit - give any weapon or outfit to any dweller. You can give it to the dweller and then take it back to achieve an objective. If you're supposed to give 3 weapons, you'll need to have 3 different pop guns - using the same one for three different dwellers won't work.

- Collecting resources - you have to collect certain amount of a raw material. Just wait until the production if finished, you can repeat it several times if it's necessary. From time to time you can use a "rush" option to accelerate your work - if you succeed, the production is finished straight away.

- Collecting weapons and outfits - weapon and outfit can be found while exploring the wasteland ("Luck" is very useful while doing it) as well as in lunchboxes.

- Collecting Stimpaks - produce them in room called "Medbay".

- Improving the dwellers statistics - improving of one of S.P.E.C.I.A.L skill in one of training rooms let you achieve this objective. You gain the access to training rooms when your Vault population reaches 24 dwellers

- Merging rooms - you have to merge two small rooms in one large.

- Sending dwellers to explore the wasteland- explained in "Exploration, weapon and outfits" chapter.

- Successful "rush" your work - select the "Rush" option after pressing a specific room to try to rush its work. Check the accident risk - if it's higher than 40%, then the rush will probably fail.

Flirt leads to dance and dance leads to the bedroom. - Types of objectives - Objectives - Fallout Shelter - Game Guide and Walkthrough
Flirt leads to dance and dance leads to the bedroom.

- Dancing dwellers - Flirt leads to dance and dance leads to the bedroom, which will finally lead to a pregnancy. If you don't want the woman to get pregnant, send both dwellers back to their work after the dance.

- Upgrading rooms - all explained in "Rooms" chapter.

- Increasing dwellers' satisfaction to 100% - happiness of certain number of dwellers must reach a maximum. The easiest and the fastest way to do this is to send male and female to the living room where after flirting they will go to the bedroom and the women will get pregnant - that's what is going to make her 100% happy. Slower but still effective way is to send the dweller to work that he or she likes. Their satisfaction will gradually increase.

- Extinguish the fire - you have to extinguish a certain amount of fires.

- Collecting Caps - you can do it by selling weapons and outfits, exploration of wasteland, collecting work results and training your dwellers.

- Prevention of incidents - incidents like fire, radroach infestation or raiders attacks. Just send your dwellers to fight against these disasters to gradually achieve this objective.

- Giving birth to new children - there is a certain number of new born babies that have to be reached.

- Pregnant women- you have to make certain number of women pregnant. Those that are pregnant before you get the task are not included.

- Increasing the experience level of your dwellers - each dweller has an experience indicated by a line. You can check it by clicking on a dwellers profile. When the bar fills in 100%, the dweller moves to next level. It will be announced by an icon over his head - all you have to do is click on it.

- Killing your enemies while exploring the wasteland - the longer our dweller is in the wasteland, the more enemies he can kill so remember to provide him with Stimpaks and AntiRads when sending for exploration.

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