Wraith | Monsters Evolve Guide
Last update: 11 May 2016
Wraith is a monster that requires a bit different approach, than the rest of them. You can count them as one to avoid a direct confrontation with an entire group, and they only attack single opponents, by surprise, faster than anyone can spot that. This does not mean that he does not stand a chance against an entire group. Still, at level one or two, this may be tricky.
First of all, Wraith needs to focus on avoiding opponents and evolving as quickly as possible. With the jump button, it teleports good several hundred meters, in a given direction, which allows him to cover long distances. An additional defensive skill is Decoy, which allows him to form a clone, become invisible and deceive the pursuers.
An interesting trick to pull off as Wraith is finding a lake with Tyrant and waiting for the hunters to come close. Also, it is a good idea to perform Abduction, then, on one of them (preferably against the medic), thanks to which such a hunter is devoured by a random monster, away from the rest of the squad.
If you get caught, use the Supernova, and then Decoy, to spread chaos among the hunters.
You need to remember that Wraith is an assassin that is the fastest against single units. It is not a good idea to launch from one opponent to another. If he gets bent on one opponent, he should attack him for as long as he kills him. Also, this monster does not need to worry that someone picks up the knocked-down opponent, because he has two dashing skills. He simply needs to keep an eye on the downed enemy and, as soon as he spots that this is what is going on, dash towards the other enemy and kill him.
This beast is not designed for long-winded fights so, if you are going to fight hunters, make sure that you are well prepared. It is best to keep avoiding them, up until the third evolution stage takes place, because the initial number of health slots is low and each damage that you take can tip the scales. If a battle between the Wraith and hunters takes place, it is going to be a very short one and either he will kill the opponents or they will kill him, swiftly.
Depending o the evolution stage, the amount of Wrath's health is as follows:
Stage 1 = 4 bars
Stage 2 = 6 bars
Stage 3 = 8 bars
Skills:
Warp Blast - The first of Wraith's skills. Using it results in his quick dashing into a given area and in a blast that scatters everyone around. It is a good idea to use it also for escapes, and to separate a tight group.
Abduction - Thanks to this skill, he dashes towards one of the hunters and returns into the initial position, with that hunter. It is ideal for separating units from the rest of the group and leaving them at the mercy of wildlife.
Decoy - this skill is mainly used to deceive opponents. As soon as you know that the Hunters are on your trail, use this skill to form a clone of yourself, in their path. If well-used, it may have the opponents use up the mobile arena against it, thanks to which you will not have to worry about them for a longer duration of time.
Supernova - this is the strongest of the offensive skills of the monster. It increases damage and speed of the basic attacks, as a result of which you become a walking killing machine. It is a good idea to combine it with Decoy because, if you first activate Supernova, and then Decoy, then the clone will have this passive skill also on himself, which makes two of you, for some time.