Evacuation | Game Modes Evolve Guide
Last update: 11 May 2016
Evacuation is a campaign mode that consists of five missions, where a team of hunters, or the monster, needs to win. Officially, the party that wins the most missions, wins.
Usually, the game starts with selecting the map and the mode. Players vote on the initial map, after which the game proper starts. It needs to be pointed out that if a player gets to play as the monster in the first mission, he remains the monster until the end of the campaign. Unlike in Skirmish, here one of the sides has to complete a task during an individual game, whereas the other side needs to prevent them from completing that task.
Possible types of missions:
Hunt - a regular monster hunt, just like in Skirmish.
Rescue - The hunters need to rescue 5 NPCs, before the monster kills them. To make things easier, the people to rescue appear in pairs, on the map. They are on the brink of dying and, if the hunters do not haste to rescue them, they die with time. The hunters need to reach the dying, stand him up and escort him to the exit point. Of course, an alternative is to kill the monster, or to kill the hunters. Here, the monster starts of at level 1 and it is a good idea to reach, at least, level 2, before attacking the men to rescue. Unlike in hunt, here the monster is usually not going to be bothered by the hunters, busy with a different task.
Defend - As the monster, you need to prevent humans from leaving the planet. Together with smaller goliaths, you need to attack power relays of the field, which stand between you and the ship. An important element is the fact that the hunters use stationary turrets that deal quite a damage so, it is better to consider your strategy here. A good monster, for this type of mission, is Kraken, which can attack at a long range, outside of the range of turrets. In spite of that, there is a time limit set for the monster: you need to win within 10 minutes. Of course, the alternative is to kill the monster and the other way around. Here, the monster starts off at level 3 so, no further evolving is needed but, it is a good idea to get a quick fix of several animals, to charge armor.
Nest - As a team of hunters, you need to destroy six eggs before time elapses. The eggs are hard and difficult to smash so, it is better to rely on high firepower, such as Hank's, who can quickly destroy an egg with an orbital attack. As the monster, you need to protect the eggs, up until time elapses, or kill all hunters. Also, you can interact with eggs and, after a while a Goliath hatches. Only one Goliath can hatch, at a time but, thanks to this, you can surprise the hunters and attack them two-on-four. Such a minion is a great aid so, it is a good idea to keep close to it. Here, the monster starts off at level 1 and it is a good idea to evolve to, at least, level 2, before you attack the hunters. Unlike in hunt, here the monster is usually not going to be bothered by the hunters, busy with a different task.
Winning the match, rewards you with lots of points, whereas losing rewards you with few. Additionally, the winner of a game, are usually rewarded with a bonus for the next day. For example, if the hunters kill the monster during the Hunt, locals help them fighting the monster on the next day. At the end of the fifth day, all points are added up and each of the sides receives as many experience points. If you exit the game, before the end of the campaign, the points are lost.