Diplomacy | Diplomacy Endless Space Guide
Last update: 11 May 2016
At the very beginning I have to say that the diplomacy isn't crucial in Endless Space, and isn't as important as in Total War series. But those two productions have few elements in common. First of all, diplomatic options depends on discovering new civilizations in the space, what is strictly connected with the exploration: to begin a dialogue with the other race, you have to run into them in space. What I mean by writing run into, is meet their fleet or fly into their system. It's logical, but on the other hand the fact that civilizations having technology allowing them to travel galaxy have to discover the space. Even Amoeba, having complete galaxy map from the beginning, has to meet other civilization to begin the relation.
Such event is noticed:
Then the Diplomatic Status gains a hologram of the new race and the line between you two, what symbolizes your relation.
But you need to research proper technologies to begin communication with other races:
Cease Fire, Open Borders, Trade Technology, Resource or Star System: without those elements diplomacy doesn't exist
Getting on the higher level of diplomacy is researching another technology:
In Endless Space basic relations are divided on four:
COLD WAR - (neutral) It's the basic relation at the first encounter with the alien race. It stands for not disturbing each other, tolerating each other and disobliging armed intervention when you enter his system or meet his fleet elsewhere. Cold War causes sometimes an ask of peace. You can also propose that.
ALLIANCE - the most positive relation. It guarantees trade exchange, inviolability of borders and common front against the enemy. If you join an alliance at war with somebody, you automatically become an enemy of their enemy.
WAR - no rules, they main role plays here fleets. War means a possibility to attack every ship and system of your opponent. Curious thing: in Endless Space you have to declare a war, before you attack somebody. State at war means also cancelling all pacts and decreases you reputation (especially when you're an attacker). You have to consider carefully if the war is your best option in the particular moment.
PEACE - can be easily changed into an alliance. Fraction at peace can trade, it could also be a beginning of the open borders. Such an ask is a result of very good relations that can be created between races. Opening the borders will make it even more friendly and allow on free travelling between signatories systems.
COLD WAR | ALLIANCE | WAR | PEACE |
When you contact alien civilization and research proper technology, you can begin talking. Choose your opponent in the diplomatic status. You'll have two options: negotiate or see characteristic of this race.
Screen above illustrates list of our offers and demands. Those can be declare war, ask for alliance, open borders etc. What is more, you can exchange your technologies and resources, and even whole systems. Nothing stands against proposing or demanding Dust for activities. Before you send your proposition you can see what is a possibility that it'll succeed by looking at Deal Approval. At the bottom of the screen is a summary of all previous diplomatic negotiations with this race.
You can also look at your civilization.
You can see here your flaws and values and information about deals you've made.
Diplomacy in Endless Space looks rather poorly. Luckily, you don't have to use it at all to win the campaign.