What is Elite: Dangerous Elite: Dangerous Guide
Last update: 11 May 2016
From the mechanic point of view, Elite: Dangerous is one of the most complex cosmic simulator ever made (the only competitor could be Star Citizen). Game is using the Newton's flying system, which is connected to all of the Newton's Dynamics Laws. If you'd played any other flying simulators such as Independence War II - Edge of Chaos (2001) or Evochron Mercenary (2010), you will feel at home. For those who are just starting with this kind of physics will have to spend some time learning it and getting used to it (with which our guide of course helps). In the old times there was a system implemented which bared the resemblance of the one that applies to the real life flying with the real life planes... but in cosmos. The Elite uses the six degrees of freedom system, which may be familiar for those who played the Kerbal Space Project. Of course it is a simplified version for it would be much harder to play this game whilst enjoying doing so. More on the flying system can be found in the Introduction to flying system chapter.
Another interesting fact is that independently to the game mode, the world is always connected with other players' actions which helps to create a kind of internal economic political and story ecosystem. Each player can interact and change it, so that the game can be more unpredictable.