One save is not enough. The weirdest habits of gamers

Michael Grygorcewicz

One save is not enough

And then you wonder why Anno 1800 saves take up 4 gigabytes of HDD/SSD space... - The Weirdest Habbits of Gamers - dokument - 2020-04-12
And then you wonder why Anno 1800 saves take up 4 gigabytes of HDD/SSD space...

Flame wars between owners of different hardware platforms are stupid. The arguments of both sides are also ridiculous as they try to prove something obvious or just prove to themselves that their video game box is better than someone's else device (because this is never about convincing anyone else who's right). For instance, the argument that playing on consoles is trivial and simple in comparison to the much more difficult gameplay on a PC seems to be infantile and insulting... where the difficulty is reduced to the nonsense of quick saving the game every two seconds.

The impulse of pressing the F5 key every few seconds (usually used to make a quick save in most video games) is probably one of the most common habits of players. It guarantees a sense of safety and certainty that in case of making a mistake or getting trapped, we won't have to repeat the last few (several?) minutes of fun.

What's more, the more cautious players not only use quick saves all the time, but also save the game on separate slots. It makes some sense, which can be confirmed by any player who made a quick save just before receiving a deadly shot in the head. However, when the game has a system of reasonable located checkpoints, it's better to simply unlearn this behavior and at most save the game manually from the main menu. Yeah, I know. It's easier to say it than fight against something that's already fixed in our DNA. Well, we don't want to take part in trivial entertainment on our powerful PCs like on consoles, right?

Michael Grygorcewicz

Author: Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.