Call Of Duty: Warzone. The Best Video Games of 2020
Table of Contents
- Release date: 10 March 2020
- Platforms: PC Windows, PlayStation 4, Xbox One
- Our rating: none
We knew that a battle royale mode would be in Call of Duty: Modern Warfare even before the premiere. Moreover, all the speculation and reports have proved 100 percent true, with scenes from Warzone even shown in the first trailer revealing the newest installment of CoD. Activision made the difficult but only possible move and made its battle royale available for free, without forcing players to buy the last, rather successful installment of the series.
This gives everyone a chance to see how much Call of Duty has changed thanks to the new engine, and how enjoyable it is now. There may not have been a revolution in the battle royale mechanics themselves, but a number of minor variations were added – such as 1 vs 1 duels in a gulag, collecting virtual cash, or resurrecting teammates. And for dessert, there is a second gameplay mode – Plunder – which involves chasing crates of money. If released as an update to Modern Warfare, it would probably remain only a small sensation for subsequent seasons. In the free-to-play formula it is a great shooter worth checking out!
So, if you always though Fortnite a little too infantile, Apex: Legends too cartoonish and not military enough, and PUBG too crude, Modern Warfare: Warzone seems perfect to fill the gap in free battle royale games. It really smells like dust and dirt here, a series from AK-47 rolls through your cochlea like it was really made by the Russians, and character look like genuine, modern commandos or mercenaries. [...] The fact that this is a multiplayer Modern Warfare available to everyone for free is a real sensation.
Dariusz "DM" Matusiak, impressions from Call Of Duty: Warzone
Ori and the Will of the Wisps
- Release date: 11 March 2020
- Platforms: Windows PC, Xbox One
- Our rating: 9.0/10
The previous part of Ori's immersive adventures was so good and so charming that repeating that success seemed an extremely difficult task. Difficult but – as it turned out - doable, as can be seen from the ratings and reception of Ori and the Will of the Wisps. The developers once again seduced the players with an unusual, magical atmosphere that added unique charm to a classic platformer.
Beautiful graphics and a great soundtrack provide the setting for engaging gameplay in ingeniously designed levels in the style of Metroidvania – there was no shortage of spectacular combat and hard to beat bosses. The authors decided to bet on proven solutions with little innovation, which ultimately produced the right result. There's a new adventure, new tasks and the same magic known from the original.
With Ori and the Wisps, the devs don't fix what's not broken. Rather, they use old, proven ideas, incrementally developing additional elements. In the first quarter of an hour, you will certainly feel at home if you've played the original – Ori jumps, attacks enemies and moves in a two-dimensional environment in the same way as before. A little later, though, we begin to slowly discover the first novelties in the mechanics. [...] Did the game make as much of an impression on me as part one? Not really. Did I have as much fun as in Blind Forest? Definitely.
Przemyslaw Zamecki, review of Ori and the Will of the Wisps