author: Michael Pajda
Cookie Clicker. 15 games for 5-minute sessions
Table of Contents
WHAT EXACTLY WILL YOU DO HERE IN 5 MINUTES?
In the first five minutes of the gameplay, I've managed to unlock an army of 11 grandmas and 21 helping cursors who generated cookies on a level of 17,2 cookies per second. Moreover, a 4 cookie multiplier for each click and a threshold of 1000 cookies reached. This seems like a good result.
P.S. The moment I did finish this article, I went straight back to Cookie Clicker. Currently, I produce as many as 3.194 million per second. Deliciously fun.
Is clicking on a big cookie to generate more cookies – which will allow you to develop all this clickable infrastructure responsible for increasing the production of cookies – is it still a game? There may be no action, moral choices or battle passes in Cookie Clicker, but it's a really intriguing game, because contrary to appearances, there's a lot of management here – especially in the later stages of the game. You start out by clicking on the chocolate cookie in order to collect the currency necessary to automate this process by buying further elements of the "production conveyor belt", such as auxiliary cursors, mines or grannies...
All these elements and upgrades are bought for cookies, so we are dealing with a snowball effect. The more time we spent playing the game and clicking on cookies, the more upgrades we'll be able to afford which in turn allow us to get more cookies even faster. However, if you are not interested in cookies, there are many different clickers on the market, such as a quite good mobile adaptation of The Office series called Somehow We Manage. In this case – no cookies. But cookies are really fun.