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Essays 31 October 2020, 20:30

author: Jakub Mirowski

Mount & Blade).. Games full of bugs that players loved anyway

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Have you wondered why Mount & Blade II: Bannerlord has been in production for so long and we still don't know the release date? Well, it's possible that the creators don't want to repeat their error when the underdeveloped first part resulted in lower ratings. When the debut project of the Turkish TaleWorlds Entertainment studio project hit store shelves, it was in a state that could be described as "raw."

Many things did not work as they should, and there were both absurdly funny bugs – such as the giant texture of the hero's face replacing the sky – as well as ones that deleted hours of progress, removed all equipment, and generally caused the unfortunate player to rip his hair off his head. Mount & Blade had a truly unique ability to transform from an immersive simulator of medieval life into a comedy of mistakes in a split second.

TaleWorlds Entertainment's view of medieval realities can be seen even from the technological side as well. - Crude Classics. Games Full of Bugs that Players Love Anyway - dokument - 2020-10-30
TaleWorlds Entertainment's view of medieval realities can be seen even from the technological side as well.

Ultimately, however, the advantages outweighed the shortcomings, and TaleWorlds Entertainment was successful, gaining a powerful fan community that was also actively involved in the development of the studio's first game – by creating modifications. Today, Mount & Blade is still not 100 percent patched, but the success of the hit original gives high hopes that the sequel will be far more refined. Let's face it – in order to fill the Bannerlord with even more errors, Turkish developers would have to make a real effort.

Mount & Blade has yet to get a sequel. On Steam, however, you can buy, quite unusually, stand-alone mods for the game: With Fire and Sword, Napoleonic Wars, and Viking Conquest. They add plenty of brand new content but retained the raw nature of the original.

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Jakub Mirowski

Jakub Mirowski

Associated with Gamepressure.com since 2012: he worked in news, editorials, columns, technology, and tvgry departments. Currently specializes in ambitious topics. Wrote both reviews of three installments of the FIFA series, and an article about a low-tech African refrigerator. Apart from GRYOnline.pl, his articles on refugees, migration, and climate change were published in, among others, Krytyka Polityczna, OKO.press, and Nowa Europa Wschodnia. When it comes to games, his scope of interest is a bit more narrow and is limited to whatever FromSoftware throws out, the more intriguing indie games and party-type titles.

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