Fallout 4. Games full of bugs that players loved anyway
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There's already Fallout New Vegas on the list, there's Skyrim, so it's time for Bethesda's latest large singleplayer sandbox. Especially since it will soon be five years since an android of the Institute shot me, sticking only the tip of his gun through a locked door. Of course, the gun simply penetrated a texture. I remember being dismayed by artificial intelligence so ruthlessly exploiting a game bug.
Fallout 4 is a classic Bethesda game. After the premiere (and quite a long time after), the game was full of pitfalls such as a disappearing elevator floor, a wild camera, opponents hanging in the air, or objects twitching in a bizarre rhythm. The NPCs lost dialogue lines while the Pip-Boy disappeared. Not to mention freezing while loading (this happened mostly on Xbox) or purchased DLCs that were not recognized by the game.
All this because of a poor level design - I remember two NPCs assigning me with exactly the same quest - as well as controversial changes in the character development and dialogues. And yet on Steam alone, as I write these words, there are 8,421 people playing Fallout 4. This would mean that the game belongs to the same league as Divinity: Original Sin 2, Smite, or The Witcher 3. At the moment, Bethesda's performance on Steam is markedly better than that of FIFA 21, second Mount and Blade, or Farming Simulator 19.
By all accounts, 91% of recent reviews have been positive. For some reason, the players loved Fallout 4, though I still can't quite understand why.
Almost all of the Fallout games are available on Steam, allowing them to gain popularity. It turns out that Fallout Tactics is the least popular one, Fallout 4 the most popular, and then Fallout 76, which over three thousand players are playing at the time of writing this text. Fallout New Vegas comes in third, while only 91 people are currently playing the best (I know, that's just my opinion) Fallout ever, namely the original.