Disco Elysium. RPGs for pacifist runs ☮
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Some members of the editorial team are avid fans of Disco Elysium, praising it to the heavens. If you don't mind story-driven gameplay, where it all comes down to reading and acting accordingly, it's worth giving this title a chance. There's no regular combat here, but that doesn't mean you can't get hurt – in Disco Elysium, words really do hurt!
It doesn't make it easier, that playing as fatigued and overdoing it with an alcohol police officer, we seem to have forgotten who and where we are. Besides, we have a case of lynching to solve in the poorhouse district of the coastal town of Revachol. It's not easy, and you have to pay attention to every word because the further fate of your character and the entire town will depend on your interactions with others.
After such a description, it may seem that Disco Elysium is one big "pacifist run". Nothing more wrong. As mentioned, here words have their weight, and careless speech can lead to the death of many. On top of that, confrontation is unavoidable, so it's hard to talk unequivocally about completing the whole thing without a fight. It is worth noting that in the game, we never directly participate in battles, there is no such system; there are only decisions resulting from the selected dialogue options.
Disco Elysium is tough to finish as a pacifist. All in all, remember that whatever decision you make, someone will always get hurt – whether you want them to or not. This game is simply a masterpiece.