"She radiated fury" - Braid. Games with the most shocking endings
- 10 Most Powerful Game Endings
- "Would you kindly...?" - BioShock
- "And if the truth is undeniable, you create your own." - Spec Ops: The Line
- "Keep your hair short" – The Walking Dead: A Telltale Games Series - Season One
- "The price you pay may be heavy indeed" - Shadow of the Colossus
- You don't send a man to do a woman's job... - Metroid
- My name is Snake, Snake... uh, wait a second... - Metal Gear Solid V: The Phantom Pain
- "She radiated fury" - Braid
- "I held John's hand while he was drowning" - Heavy Rain
- Join me, on... whichever side of the Force! - Star Wars: Knights of the Old Republic
"She radiated fury" - Braid
- Release date: 2009
- Genre: 2D platformer
- Metacritic score: 93/100 (reviewers), 7.8/10 (players)
Surprising endings are not only the domain of big-budget games. An interesting story with a great ending can be created regardless of the scale of the project. The platform game Braid is a good example. We got a cruel knight, we got a kidnapped princess and we have us - the lone hero, who has to save the damsel and defeat the enemy. So we rush through levels, manipulating time and jumping here and there to save the girl in one of a million similar stories. In our opinion, only the puzzles were exceptionally good. They are really ingenious.
In the finale, however, it turns out that the ending is even better than the puzzles. At some point, time begins to flow backwards, revealing the true course of events in which... everything happened the opposite way. In truth, the princess was running away from us! We are the bad guy of the story, hounding the poor girl, and the aforementioned knight - the hero who wants to save her.
As if that wasn't enough, it is still possible to unlock additional details of the ending. Then we find out that the story of rescuing the princess is an imaginary projection to hide remorse and guilt. Our protagonist, Tim, is the inventor of the atomic bomb. When he realized what he had done, he just wanted to turn back time to save the world from this terrible weapon, of which the princess became a symbol. Twisted, complicated, but certainly surprising and creative.