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Essays 30 November 2020, 00:17

author: Darius Matusiak

"Keep your hair short" – The Walking Dead: A Telltale Games Series - Season One. Games with the most shocking endings

Table of Contents

  1. Release date: 2012
  2. Genre: point-and-click adventure game
  3. Metacritic score: 94/100 (reviewers), 8.8/10 (players)

We have seen it before in TV series - in Game of Thrones and The Walking Dead, but in 2012 we've only seen their early seasons and the effect still retained its shock value. We are obviously talking about the principle called "anyone can die", commonly used in these franchises, even the audience's favorite positive characters. In video games, something like that was unthinkable. At best, the princess could wait in another castle or you just loaded another life, another saved game.

In the fifth episode, last episode, the adventure game version of the zombie apocalypse survival story - The Walking Dead - hit us like a truck full of bricks. The increasingly better narrative and addictive storyline made us bond with the two main characters during the four episodes: the heroic Lee and little Clementine. We cheered them on every step of the way, because the devs showed us a special relationship between two people, comparable to that of Joel and Ellie from The Last of Us.

And I guess we would be relieved to see an ordinary, good, cliché ending after everything that happened to them on the way. In the meantime, the creators have prepared something vastly different for us - a heart-wrenching death of the main character with an even more painful choice at the end. As if that were not enough, the whole scene is really long, taking the form of a natural, painful conversation of two people close to each other, more and more saddening with every minute. The creators finish us off with a matching song, Take Us Back, in the credits, making the finale of The Walking Dead one of the most emotional or downright depressing experiences in the history of video games.

  1. More about The Walking Dead: A Telltale Games Series - Season One

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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