Main mission - Strike! | Act 3
Meister Kassel (M21,2) will ask you to deal with the workers in his Great Foundry (M21,X3). Go there and talk with Deter Snell (M24,1) who will fill you in on the situation.
After getting all the needed information, head into the Foundry itself. On your way there it's worth to complete Cogs and Wheels and Hostage Situation.
After some fights you will eventually have to fight the leader of the striking Cyclopes, Ergomethens (M25,3). Once you defeat him (look out for his mighty hammer attacks!) you will be able to talk with him and learn his side of the story. As it turns out, Meister Kassel wasn't entirely honest.
After talking with the Cyclops, head to the foundry exit - Meister Kassel and Meister Fiddlewick will be waiting there for you. You will have to decide the faith of the striking workers. The consequences of your decision can be seen below::
Table T7:
Choice: | Consequence: | Long-term consequence: |
Cyclopes have their right | Fiddlewick will support you in the voting, deed: Proletarian Hero; +3 attack | With time, Cyclopes will become normal citizens. |
Cyclopes will get nothing | Kassel will support you in the voting, deed: Strike Breaker; + 3 Will | Cyclopes will become angrier every day, a danger of revolution will be born. |
M21 - Stonebridge
M24 - Great Foundry - upper level
M25 - Great Foundry -lower level
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