Nadoret - p. 1 | Main quests D: TRoT Guide
Last update: 01 February 2017
6. Gather information about the pirates
Obtained from: Ardo. After the quest 1. A camp by night.
You can repay Ardo and his companions for saving your life by searching for information about the river pirates for them. To do this you have to talk to 3 persons:
1. Olbin, the huckster (M3, 16)
2. Rabig, the city guard (M3, 12)
3. Griese, the beggar (M3, 14)
Then go to the "At the Leaping Deer" inn (M3, 5) and tell Ardo what you know. You'll get 0,3 $ as a reward.
7. Mysterious Gerling
Obtained from: Gerling. After the quest 2. Complete your training.
After completing the quest 2. Complete your training, you'll be accosted by man named Gerling. It seems that he knows a lot about you and your actions. He wants to meet you in quieter place. Using Human Nature you can discover that there will be two more men waiting for you. But finally you'll agree to go for a meeting.
1) Meet Gerling
Go near the tailor Marcusi (M3, 18). Gerling stands right behind his booth. Tell him that you are ready and he will take you to his companion and explain you the whole situation. Then he will propose you to cooperate with him in getting information about what the pirates are up to. To do this you have to go with him and his friends to the port at night and take a closer look at stolen goods.
2) Meet Jaakon
In order to start the night trip to the port, you have to contact Jaakon. You can find him near the "At the Leaping Deer" inn (M3, 5). Before starting the quest, you can talk with him. It is worth to do it, because later you can have no such occasion.
8. A night mission
Obtained from: Gerling. During the quest 7. Mysterious Gerling.
1. Blocked passage
2. The gate - an ideal place for a trap
3. Target
4. Fayris warehouse
5. Jaakon warehouse
! - first group of smugglers
! - smugglers with a mage
! - a large group of smugglers
Notice! Remember to use your new companions' talents. Fayris can use healing spells for example and Jaakon can cast offensive ones. Jaakon can use also Arcane Lore talent. If you posses any unidentified items, you can give ask him to identify them.
1) Free Gerling
You will be moved with Jaakon at the back of the temple, where Gerling and Fayris are supposed to wait for you. After a while elf will come and tell you that Gerling was kidnapped by the smugglers. From now on Fayris and Jaakon are in your team.
2) Go to the port
On your way to the port you will have to fight with groups of smugglers. During the first fight (!) you can use Fayris' talent to set the traps.
Use the snares, which she has in inventory. Put them on the ground, just under the arch, under which the smugglers will have to go to get you. With the next group of smugglers (!) you can use Jaakon's spell - Sleep of a Thousand Sheep, which can be very good against the mage.
When you get near the port (3) Jaakon and Fayris will split up and go in search of Gerling in separate warehouses (4 and 5).
You will be attacked by the smugglers and will find out that your companions have run into an ambush. After defeating the smugglers take the fire arrows from archers' bodies. You can use them later.
Notice! Now you have to make very important choice: whom to save. If you save Jaakon, Fayris will die. On the other hand, saving Fayris will result in Jaakon's death.
3a) Hurry up and save Jaakon
Go inside the warehouse (5). You'll see Jaakon being attacked by the smugglers. Help him with the fight and listen to his plan.
3b) Hurry up and save Fayris
Go inside the warehouse (4). You'll see Fayris being attacked by the smugglers. Help her with the fight and listen to her plan.
4) Go to the other warehouse
Now go outside to the gate leading to the port. You'll see the smugglers (!) and the warehouse you're heading to. You can:
a) Start the fight. It will be very tough to win though, while there are many smugglers in the port (!).
b) Pass by the smugglers (!). Turn on the sneak mode and go through the crates nearby. Try to walk in some distance to smugglers (!). They won't be able to see you but you have to watch out for the mage patrolling crates' area. When he is close to you, try to pass by him.
Your Sneak talent doesn't have to be very high in order to succeed with reaching the warehouse undetected. | You can attack the golem with fire arrows or with spells dealing fire damage. |
When you enter the warehouse you will see Jaakon or Fayris being killed by Regismund from Coldstone. The mage will go away quickly casting the spell which creates a golem made out of junk.
5) Defeat a golem
The golem is very vulnerable to fire. Such damages can be dealt with fire arrows (you could find them by smugglers - point 2) Go to the port). The easiest tactics is to attack the golem with one character, then run away, having other character shooting fire arrows at the golem.
When the golem is dead, go to talk to Gerling who is tied to the pillar. He will explain you many things and tell you to go to Ardo and tell him everything you know about the pirates. You can also ask about his employer, which turns out to be Count Growin Ferdok himself.