Hammerberg - p. 1 | Main quests D: TRoT Guide
Last update: 01 February 2017
22. Pirates in Hammerberg
It is enough to get there and the quest is completed.
23. In favor of the pirates
Obtained from: Avarosh Goldentooth (M14, 6).
You'll learn from Avarosh (M14, 6) that in order to talk with the pirates' leader you have to win the favor of five powerful pirates.
1) Win the favor of Goldentooth
Complete the quest 24. Golden obligations and the quest 25. A mysterious ghost.
2) Win the favor of Bardbogie
Complete the quest 28. Booze for the vote.
3) Win the favor of Widowfriend
Complete the quest 30. Dangerous liaisons and the quest 31. Compelling arguments.
4) Win the favor of Hakensang
Complete the quest 29. Stolen loot.
5) Win the favor of Ironbite
Complete the quest 27. Furry issues and the quest 32. A confidential message.
24. Golden obligations
Obtained from: Avarosh Goldentooth (M14, 6).
In order to win the favor of Goldentooth (M14, 6) you have to collect money from his debtors.
1) Barking debt
It is enough to have Ardo in your team, and he'll make Barking Bodo (M14, 16) to give money back. If you do not have Ardo as your companion, you can use Fast Talk or Intimidate to make Bodo pay his debt.
2) King has to pay
You can ask barmaid or Jadira about Radomir. | He will appear after a while and stand behind the bar. |
You can meet Radomir (M15, 9) in the inn (M14, 2), although he is not there at the beginning. First you have to talk about him with alewife Jadira (M15, 7). After a while Radomir enters the inn. Use Fast Talk or Intimidate to make him pay his debt.
3) Collect money from a strumpet
You can convince Snow White (M14, 8) to pay her debt using Fast Talk, Seduce or Intimidate. If you do not succeed, try to get at least half of the debt.
4) Give Avarosh money back
After you give Avarosh (M14, 6) money back, you won't win his favor yet. You will have to complete the next task - 25. A mysterious ghost.
25. A mysterious ghost
Obtained from: Avarosh Goldentooth (M14, 6). After the quest 24. Golden obligations.
Avarosh's (M14, 3) mine is haunted by a ghost. You have to solve the problem so dwarves can go back to work. In order to get to the mine, you have to talk to the bridge guard (M14, 7). Tell him that Avarosh wants you to check the mine. The guard will believe you and will lower the bridge.
When you approach the mine (M14, 3), merchant Ungram will come to you and will warn you not to go inside. Ask him about the situation and then ignore his advice and enter the mine or go to see Sanraya (M14, 21) first.
1) Ask Sanraya for help
Sanraya (M14, 21) can sell you an artifact for 3 $ or 7 Golmoon leaves. It can be used on petrified dwarves in the mine, to turn then back to live. It is not necessary though, because the same effect may be achieved by correct answers to kobold's questions.
2) Face the ghost
First petrified dwarf
Being deep into the mine, you'll meet the first petrified dwarf (M17, 2). When you get closer to him, the kobold will appear and engage you in his game. It is quite simple - you just have to answer correctly his questions. If you do so, the dwarf will get back to life and will give you the first letter of kobold's name.
A correct answer is: Niame.
The first letter of kobold's name is: N.
Second petrified dwarf
To get to the next petrified dwarf, you have to go down to the lower level (M17, 3). When you're near the stairs leading down, kobold will appear right in front of you. He got another game for you. You have to repeat after him some sounds: "murmurs" "chatter" "mumbles" "whispers" "croak". If one of your characters has high Perception skill, (s) he will be able to do it. When you succeed, at the end of this quest you'll find a colorful chest (M17, 9) with many precious items.
Being on the lower level enter one of the quarters. You'll find the second petrified dwarf (M17, 5) there. Click him and choose a dialog option which summons kobold. He will appear in front of you and will ask you a question:
A correct answer is: Ogres.
The second letter of kobold's name is: O.
Third petrified dwarf
Go to the eastern part of tunnels. You'll find the third petrified dwarf (M17, 6) there. Kobold will appear again and will ask you another question.
A correct answer is: Big River.
The third letter of kobold's name is: G.
Fourth petrified dwarf
The last petrified dwarf (M17, 7) can be found in the western part of tunnels. Kobold will ask you a last question, and if your answer is correct you'll get the last letter of his name.
A correct answer is: Otty.
The last letter of kobold's name is: O.
3) Use the kobold's true name
After saving four dwarves go to meet kobold (M17, 8). Tell him his name and ask to leave the mine. Before you leave, take precious items from the colorful chest (M17, 9).
4) Inform Avarosh
Return to Avarosh (M14, 6) and tell him that you got rid of the kobold in the mine. During the conversation you can get additional 10 $. Tell him that he shouldn't dig there and the something like "In worship of the coins united...".
26. Petrified dwarves
Obtained: During the quest 25. A mysterious ghost.
You'll complete this quest with completing 2) Face the ghost point in the quest 25. A mysterious ghost.
27. Furry issues
Obtained from: Boatswain Orc Zutar (M14, 9).
In order to talk to captain Soorman, you have to gain the trust of his boatswain (M14, 9) first. It is orc Zutar, who can be found behind the gate leading outside the settlement. Zutar wants you to find a group of goblins (M14, 12), who have escaped.
1) Follow the instructions
Head south and you'll see goblin Yobbo (M14, 11) near the tree. He will tell you about goblins' hideout (M14, 12) hoping for reward from Zutar. Go further south, as Yobbo said.
Yobbo hides behind the tree. | Helping a shaman will be worth later. In the quest Hidden harbor you'll be able to avoid fight with goblins. |
You'll see a big group of goblins there and their shaman - Reshamama, who will speak to you once you get closer. You can now:
a) Attack goblins.
b) Choose a diplomatic solution. Tell the shaman, that you won't hurt her and goblins which follow her. Instead of that you will give Yobbo - goblin traitor, to orc. The shaman will give you a mage staff.
2) Take Yobbo to orc
Go to Yobbo (M14, 11) and tell him that the shaman (M14, 12) is dead and you take him with you to get a reward from orc (M14, 9). Goblin will join your team temporary. On your way back, you will be accosted by the search team (M14, 10). They want goblin. You can convince then to give up this idea with Fast Talk, Intimidate or by giving them 1 $.
3) Successful deception
When you come with Yobbo to Zutar (M14, 9), you have to convince him that this goblin is a traitor.
4) Talk to Soorman
Go to the inn (M14, 2). Soorman talks with the river pirate right at the bar. Try to talk to him - he will tell you that you have to earn the trust of the rest of pirates. Only then you will be worthy to talk to him.
5) Persuade the others first
First you have to earn the trust of Goldtooth, Bardbogie, Widowfriend and Hakensang (see the quest 23. In favor of the pirates).